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Npcs' AI behaviour disrupted (possible Immersive Citizens related or ai criteria)


Rarenkai

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I noticed an issue after I had a problem with Interesting Npcs regarding with followers running away in combat. This issue popped up when I disabled the mod configurations for Immersive Citizens, which solved the followers of Interesting Npcs from fleeing in combat. The issue was I noticed that there were some npcs in Skyrim such as Beirand (Solitude Blacksmith) confined himself to his house rather than work his regular work hours or other vanilla npcs who stopped walking outside of town as if they were waiting out the rain (but it's not even raining). I been trying to solve this problem for the past couple of hours, but with no avail. I'm wondering if it has anything to do with my mod load order that is causing this or ai scripted mods such as Immersive Citizens, Run for their Lives or When Vampires Attack may have a conflict with one another? Here is my load order below.

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
Falskaar.esm=1
Wyrmstooth.esp=1
Gray Fox Cowl.esm=1
RaceCompatibility.esm=1
MolagBalsInferno.esm=1
ApachiiHair.esm=1
The Dance of Death - Ultimate Edition.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
When Vampires Attack.esp=1
Purewaters.esp=1
SkyUI.esp=1
EnhancedLightsandFX.esp=1
ELFX - Exteriors.esp=1
ERSO 09 - RUS-Npcs overhaul.esp=1
3DNPC.esp=1
AmazingFollowerTweaks.esp=1
AFT_iNPCFix.esp=1
AFT_NoDances.esp=1
AFT_NoFriendlySpellDamage.esp=1
Prometheus_No_snow_Under_the_roof.esp=1
Helgen Reborn.esp=1
SoS - The Wilds.esp=1
SoS - Civilization.esp=1
SoS - The Dungeons.esp=1
ELFX - Weathers.esp=1
Hothtrooper44_ArmorCompilation.esp=1
Guard Dialogue Overhaul.esp=1
Populated Lands Roads Paths Legendary.esp=1
Laundry.esp=1
Inconsequential NPCs.esp=1
Populated Dungns Caves Ruins Legendary.esp=1
Run For Your Lives.esp=1
Immersive detection of NPC.esp=1
Realistic crime report radius.esp=1
aMidianBorn_ContentAddon.esp=1
Cloaks.esp=1
Immersive Weapons.esp=1
SMIM-Merged-All.esp=1
Populated Forts Towers Places Legendary.esp=1
Populated Cities Towns Villages Legendary.esp=1
Immersive Patrols II.esp=1
Populated Skyrim Civil War.esp=1
ForgottenCity.esp=1
AMB Glass Variants Lore.esp=1
Differently Ebony.esp=1
aMidianborn_Skyforge_Weapons.esp=1
SeeYouSleepByMadmole.esp=1
TW3_femaleArmors_zzjay.esp=1
HoamaiiSleepingBags.esp=1
SimplyKnock.esp=1
PlayRandomIdle.esp=1
FNIS_PCEA2.esp=1
FNIS.esp=1
FreeHugMod.esp=1
Footprints.esp=1
PrvtIRoyalArmory.esp=1
The Paarthurnax Dilemma.esp=1
summersetisles.esp=1
Unique Uniques.esp=1
Real Roads.esp=1
Prometheus_NSUTR Falskaar Dock.esp=1
WSCO - Better NPCs.esp=1
CharacterMakingExtender.esp=1
EnhancedCharacterEdit.esp=1
WSCO - OcciFemaleVNL.esp=1
WSCO - OcciMaleVNL.esp=1
Alternate Start - Live Another Life.esp=1
Immersive Citizens - AI Overhaul.esp=1
ELFXEnhancer.esp=1
Immersive Citizens - ELFXEnhancer patch.esp=1
Rigmor.esp=1
2E

 

Edited by Rarenkai
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