FunkyGandalfCat Posted July 5, 2017 Share Posted July 5, 2017 Hello everyone.I have been messing with CK for a few days now trying to figure out how to change a spell range.I checked other mods like Apocalypse Spell package, trying to figure out how it works, but no success.What Am I trying to do?Basically, I am trying to create a spell that is going to cast(with a hotkey) while you have certain weapon equiped.And that spell that I am trying to create has a limited range. I dont want it to be cast very far (just like fireballs and firebolts do for example)So, Thats it, I just wanna know how to change range of spells, I would be very grateful if you could give me a light on that ^^ Link to comment Share on other sites More sharing options...
FrankFamily Posted July 5, 2017 Share Posted July 5, 2017 I'm not 100% sure but this is where I'd start: - If it's a cloak the range is the magnitude of the cloak effect- There's a range box on the spell window, It's greyed out on many spells, might be range for runes or summons, that stuff.- Then there's also the range of the projectile which i believe is what's used for misile spells. So check the projectile linked on the magic effect. Link to comment Share on other sites More sharing options...
FunkyGandalfCat Posted July 5, 2017 Author Share Posted July 5, 2017 I'm not 100% sure but this is where I'd start: - If it's a cloak the range is the magnitude of the cloak effect- There's a range box on the spell window, It's greyed out on many spells, might be range for runes or summons, that stuff.- Then there's also the range of the projectile which i believe is what's used for misile spells. So check the projectile linked on the magic effect.Thanks Frank for the quick and helpful answer! Link to comment Share on other sites More sharing options...
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