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Oblivion crashes (with many mods) on doors/loading


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I'm working on finally sitting down, modding Oblivion to the nines, and having a go at it. I'm using Wrye Bash, BOSS, and all that, and pretty confident I'm doing it properly. I've got quite a few mods that I'm using, and I've been slowly installing and testing over the last week. My "testing" consists of loading up a saved game on the IC Waterfront, checking FPS, checking everything is good, and then entering the Imperial City gates on the Waterfront. I noticed that, occasionally, certain mods would crash when I entered the city. Then, further on, I noticed that if I entered and then tried to exit, I'd get a crash. That's the extent of the "testing" (can't rightfully play a whole game for every mod, or I'd be here forever).

 

Now, the last mods I'm installing are large quest mods, and they seem to be giving me the most trouble. I've got a handful that flat-out just crash when I try to enter the IC. They are:

 

The Heart of the Dead

Vampire Hunting - Order of the Virtuous Blood

Guild Advancement + Fighters Guild Quests, and Mages Guild Quests

Knights of the White Stallion

AFK Weye

 

I haven't been able to find anything online specifically relating to similar problems. I have seen a lot of "Oblivion is naturally buggy" et cetera. Just trying to wrap my head around why these few mods just won't work.

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  • 2 weeks later...

The more mods you have, the more content is added to the game so the GPU can get overwhelmed when entering an area with a lot of objects, usually when going from inside to an outside location. Distant objects can be a problem and mods like better cities make huge differences. The best solution is to use a patch file to make the game use more ram. There is a 4gb patch available. Also using more heap will help either through the "more heap" mode or using " Oblivion Stutter Remover"

Open the game ini file in your documents file and set save on exterior switch to 0

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The more mods you have, the more content is added to the game so the GPU can get overwhelmed when entering an area with a lot of objects, usually when going from inside to an outside location. Distant objects can be a problem and mods like better cities make huge differences. The best solution is to use a patch file to make the game use more ram. There is a 4gb patch available. Also using more heap will help either through the "more heap" mode or using " Oblivion Stutter Remover"

Open the game ini file in your documents file and set save on exterior switch to 0

 

Thanks for the reply.

 

I've got the 4GB patch applied and I'm also using "more heap." Is there a difference between the Stutter Remover and the More Heap option, or do they accomplish the same in the end? I've also got OBGE (among many other things). I got a few of the listed mods working, but playing right now I get a lot of crashes, usually when entering doors (going from outside to inside) and when changing cells.

 

Better Cities also killed my FPS, so I didn't bother with it. I also found Unique Landscapes to be troublesome.

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you can use both heap programmes, but the setting should be the same.

in OSR I use heap no 6 but the heap setting varies for different set ups. yhere is a standard setting for 32 and 64 bit machines, i use heap amount 900 on my rig which seems pretty good...i dont get door crashes anymore. i would try setting the heap low and work your way up until there is an obvious difference. one caveat being that if you set to high, your game may not load.

crashes going through doors can be due to missing resources as well, or sometimes even a corrupted save or spawn.

If you have not tried this...bring up the console.....type coc center....wait for more than 72 hours....save game and travel back to wherever on the map. this resets all npc and animal etc spawns.

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you can use both heap programmes, but the setting should be the same.

in OSR I use heap no 6 but the heap setting varies for different set ups. yhere is a standard setting for 32 and 64 bit machines, i use heap amount 900 on my rig which seems pretty good...i dont get door crashes anymore. i would try setting the heap low and work your way up until there is an obvious difference. one caveat being that if you set to high, your game may not load.

crashes going through doors can be due to missing resources as well, or sometimes even a corrupted save or spawn.

If you have not tried this...bring up the console.....type coc center....wait for more than 72 hours....save game and travel back to wherever on the map. this resets all npc and animal etc spawns.

 

I've been playing around with OSR the last couple days and it seems to have done the trick. Started with the default and increased the heap size by 50 every time I had a crash. I'm at 650 and things seem much, much more stable than before. So thank you!

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