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Stagger effect and Power Armor.


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I added to each weapon the effect taken as a basis from enchWeapMod_RailwayRifleStagger. Now enemies staggered when they get hit from this weapon. I would like to disable this effect for NPC in Power Armor. How can this be done in the simplest way? Maybe I can add something in EnchPA_Abilities or for each Power Armor piece?

 

Also I used this effect only for the human race, but the human in power armor is also from human race. I don't know yet how to change this.

Edited by orangedeal
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That enchantment uses ModLegendaryOnHitEffect_Stagger magic effect, and that itself has just stagger effect archetype. So I don't recommend to make changes to vanilla records. You should duplicate both - magic effect and enchantment. then add a condition function on magic effect which checks if target uses power armor. There are several ways to check power armor. I recommend you to use WornHasKeyword with "ArmorTypePower". that's all

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That enchantment uses ModLegendaryOnHitEffect_Stagger magic effect, and that itself has just stagger effect archetype. So I don't recommend to make changes to vanilla records. You should duplicate both - magic effect and enchantment. then add a condition function on magic effect which checks if target uses power armor. There are several ways to check power armor. I recommend you to use WornHasKeyword with "ArmorTypePower". that's all

 

Thanks for the help. I copied the necessary entries and it worked. But I faced a strange problem:

 

If I'm close (the distance seems to be about 1-2 meters) to the enemy I'm shooting at, my camera also shaking (just a little) if this effect is working :mellow: When they hit me, the camera shakes violently, as it should be.

 

I tried different settings/Flags (No Area, No Recast etc.) of this effect, but I could not solve the problem. Do you have any ideas? This problem seems to have been from the beginning, I just did not notice it.

 

Thanks!

Edited by orangedeal
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