LolDork Posted July 7, 2017 Share Posted July 7, 2017 I managed to merge lots of stuff. Tested it painstakingly after each merge and so far the game works just fine, haven't had a crash in 30+ min. But when I create a bash patch, and enable it, the game crashes. Without the bash patch, the game runs just fine. This is what I get after creating the bash patch: https://imgur.com/a/sDOgO Any ideas? Link to comment Share on other sites More sharing options...
SMB92 Posted July 9, 2017 Share Posted July 9, 2017 What mods are in slot 0C,0D and 13? Link to comment Share on other sites More sharing options...
MightyZ0G Posted July 9, 2017 Share Posted July 9, 2017 What mods are in slot 0C,0D and 13?the load order is in a second image below the python log 0C MojaveImports0D Modern Firearms13 SuperMutantOverhaul Link to comment Share on other sites More sharing options...
SMB92 Posted July 9, 2017 Share Posted July 9, 2017 Thx. Some list in common with them 3 is triggering the error, I would look at them in xEdit to try and isolate the culprit Link to comment Share on other sites More sharing options...
LolDork Posted July 9, 2017 Author Share Posted July 9, 2017 When merging files, that have scripts, is it better to have them in .ba2 or unpack them and have the script folder? I know usually you should merge files that have scripts. But some files have just simple scripts like open a lock or something like that, so there's that... Link to comment Share on other sites More sharing options...
SMB92 Posted July 10, 2017 Share Posted July 10, 2017 Depends, if mod is not working correctly then load the script loosely. Just don't merge mods that alter the same scripts, you would have to patch and recompile them. Link to comment Share on other sites More sharing options...
LolDork Posted July 12, 2017 Author Share Posted July 12, 2017 (edited) Yea, I figured. Thanks for the confirmation. Loosely scripts it is. Speaking of, I got some trouble with the ba2 extractor. Namenly, I can't unpack some ba2, like I can'T seem to extract some ba2's... for example Dogmeat's Backpack - Textures.BA2 , it hangs at 0/6 or EndorsCustomCombatArmor - Textures.ba2, hangs at 241 / 312 ... Far as I can see, it can't extract the textures. Meshes, scripts (if there's any) are extracted just fine. Edited July 12, 2017 by LolDork Link to comment Share on other sites More sharing options...
SMB92 Posted July 13, 2017 Share Posted July 13, 2017 Textures have a different compression method but I have not encountered that one before sorry Link to comment Share on other sites More sharing options...
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