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cast multiple time to summon creature


vineyard

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not sure if anyone has this issue , but it seems whenever i want to summon thing near me, i'll have to summon multiple times and what werid is, even if the summon fail, i'll restore double lost mana, that's a really fun-killing thing. :wallbash: , any fix to that?
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not sure if anyone has this issue , but it seems whenever i want to summon thing near me, i'll have to summon multiple times and what werid is, even if the summon fail, i'll restore double lost mana, that's a really fun-killing thing. :wallbash: , any fix to that?

 

This is caused by having abilities that absorb magic. You can find a mod called Conjuration and Summoning Fixes that solves this on the nexus, or if you wanted to try something that helps all of magic out a little bit, you could try my Spells Scale with Skill. It includes fixes (not necessarily the same fixes or methods; just the ones I was able to figure out on my own) for all of the spell bugs I know of in addition to the other stated objectives.

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