joedreck Posted February 23, 2012 Share Posted February 23, 2012 Hi, I try to add new ingredient and copy salt for this. Dublicated and changed all salt data to pepper one. I tried with and without users. I want to have this ingredient as a normal like salt. If I open console in the game and try to test, if the item will be add, so I get the following error: player.additem 01008e99 1Item '01008e99' not found for parameter ObjectID. Compiled script not saved! http://i41.tinypic.com/2liylqe.jpg http://i39.tinypic.com/2mzbdr6.jpg Thanks in advance to understand what I did wrong. Link to comment Share on other sites More sharing options...
Blessing01 Posted February 23, 2012 Share Posted February 23, 2012 (edited) Try doing ~ type in Help PepperPile if it gives u a ID number then do player.additem Number 1 IDs are not always the same as they are in CK Edited February 23, 2012 by Blessing01 Link to comment Share on other sites More sharing options...
joedreck Posted February 23, 2012 Author Share Posted February 23, 2012 Thanks for very fast answer. I tried that too. ----------- Viewer strings not available ----------- Try doing ~ type in Help PepperPile if it gives u a ID number then do player.additem Number 1 IDs are not always the same as they are in CK Link to comment Share on other sites More sharing options...
Blessing01 Posted February 23, 2012 Share Posted February 23, 2012 (edited) you can always make it a recipce that u need things to make it or place it in the world to farm or go into CK and drop some in your house i had to do the same just a little ago with some DragonHearts because they ID didn't want to Display in the Item for the name is the a Space for Pepper pile or is it as stated PepperPile for all the line names? sometimes the space will effect looking it up. Edited February 23, 2012 by Blessing01 Link to comment Share on other sites More sharing options...
joedreck Posted February 23, 2012 Author Share Posted February 23, 2012 To drop would not help. I have made a Master Cook mod, which give food sence now and I would like to have as ingredients salt and pepper. PepperPile wihout space. Link to comment Share on other sites More sharing options...
tunaisafish Posted February 23, 2012 Share Posted February 23, 2012 The first 2 characters of the ID depend on the load order of your mod.So count the numbers (in HEX) down to yours. 00 - Skyrim.esm01 - Update.esm02 - SomeCool.esm03 - BugfixGalore.esp04 - PepperTastic.esp Link to comment Share on other sites More sharing options...
joedreck Posted February 23, 2012 Author Share Posted February 23, 2012 Please advise. I've run the mod and it work fine, only the pepper, which was added as new ingredient not run. Link to comment Share on other sites More sharing options...
joedreck Posted February 23, 2012 Author Share Posted February 23, 2012 (edited) Try doing ~ type in Help PepperPile if it gives u a ID number then do player.additem Number 1 IDs are not always the same as they are in CK Thanks. I know now what was wrong. I searched for the englich PepperPile :wallbash: . My version is german, so I have to search for "Pfeffer". I thought I have to search for ID name. The ID is different as you said to the one in CK - "02008e99". Now I have to find out why the merchants don't have pepper. Thanks too to tunaisafish. Now I know too what you meant. Edited February 23, 2012 by joedreck Link to comment Share on other sites More sharing options...
Blessing01 Posted February 23, 2012 Share Posted February 23, 2012 Glad you where able to find everything out lol i would have never guessed different language hehe Link to comment Share on other sites More sharing options...
joedreck Posted February 23, 2012 Author Share Posted February 23, 2012 Yes, I never used the console, so I didn't know that. How to find out if pepper will be sold by merchants. I vistit some of them and never see it. Link to comment Share on other sites More sharing options...
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