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"SkyGate" Mod Idea


kingchris20

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Hi, I have what I believe to be a great mod idea for a Stargate mod for Skyrim. The only problem is I am very new to modding and very inexperienced. I would really like to see a team come together for this mod, and hope to be "shown the ropes" and help out with story writing and quest building, maybe some map making too :). I'm not sure I could do anything worthwhile in the areas of modeling and texturing, but hey I'm up to learn anything. If anyone likes this idea and wants to help see this through to the end, please comment and feel free to add suggestions, I really want to help out with story building and quest developing and anything else I can learn, so here goes...............

 

So the idea is that the aedra and daedra known to "Nirnians" were really inadvertantly created by the Ancient Four Great Races (AFGR) of the Stargate universe in a planned experiment to study "rapid evolution" on a planet that they seeded with many different life forms (Nirn). A device they built (leaning towards the Eye of Magnus) created some energy form anomolies that ultimately manifested into the beings known as the aedra and daedra.

 

With this, they left a stargate on the planet locked away in some deep cave that can only be accessed by the player with the help of Bercilak (or Andvari as he is called by Nirnians). This will involve a few missions discovering ancient outposts left by the AFGR to gather artifacts needed to build the Dial-Home-Device (DHD) to operate the Stargate.

 

The idea behind the story is that the player will want to find out more about the real creators of Nirn and to stop a powerful impending threat in a Goa'uld (Marduk) (and his minions Fenrir, Karontor, Lilith, and Anshar) who is rapidly rising to power and expanding his territory towards Nirn. This is not his only motivation, however, Marduk has learned of this Ancient experiment and is looking for a very powerful device. This item happens to be the Eye of Magnus, which was created to fuel the "rapid evolution" experiment by slowly eminating magic and knowledge to the people of Nirn. If Marduk gets his hands on this device, it would not only mean the end of Nirn, but quite possibly the end of the known universe as it is known.

 

The map that shows the way to the device will be in a series of original books which were written by an ancient tribe of Nirn who worshipped the Eye of Magnus long, long ago after finding it at Saarthal. (This ancient tribe became extinct and forgotten to Nirnians as they lived in total seclusion and died out after prolonged exposure to the Eye of Magnus and living in such close proximity to it, their brains were not advanced enough to house as much knowledge as the Eye of Magnus eminated to them). The Eye of Magnus eminated knowledge to this tribe at a very fast pace as a result, and they wrote a series of books explaining the Great Experiment and just exactly what the Eye of Magnus was and the power it holds. Each of the 7 books holds a peculiar symbol on its cover, which happens to be pieces to the stargate address of the planet on which the Eye of Magnus resides, Nirn.

 

These books were spread out to several different planets by the Ancients (to keep others from learning too quickly) and each book has a cryptic message on where the other books are located. Finding one book will allow the player to locate the others by traveling through the stargate to other worlds. Marduk would want these books to discover the location of the Eye of Magnus, but the player would want to find these books to learn of the true origins of Nirn, and to keep them out of the wrong hands.

 

Some more detailed information------

 

ACT I - Meeting Andvari, learning Andvari is a mythical treasure guardian, earning Andvari's trust, learning of a "Skygate", finding artifacts and addresses, finding fragments of DHD, learning Andvari is really Bercilak/The Green Knight, repairing DHD, finding the "Skygate".

 

ACT II - Traveling through the Skygate, trading information with Bercilak, conquering Jaf'fa, learning of Fenrir, locating Fenrir, Defeating Fenrir

 

ACT III - Learning of, locating, and defeating Lilith

 

ACT IV - Learning of, locating, and defeating Karontor

 

ACT V - Learning of, locating, and defeating Anshar

 

ACT VI - Learning of, locating, and defeating Marduk

 

 

Background Information -

Player Ally, Ancient -

Andvari/Bercilak/The Green Knight, "Mythical Treasure Guardian", assists player, NPC name is Andvari, Ancient name is Bercilak and is also referred to as "The Green Knight".

 

Primary Antagonist -

Marduk, (Leader of the Gods) a Goa'uld who has taken the host of half-giant/half-dragon creature he genetically engineered. Abilities to use magic and speak the dragon tongue. God of thunderstorms, breathes fire and sparks, has 4 eyes and 4 ears, and devours his enemies to gain their knowledge and memories.

 

Lesser Antagonists -

Anshar, a Goa'uld (male personality) who has taken the host of a dragon.

Karontor, a Goa'uld (male personality) who has taken the host of a giant.

Fenrir, a Goa'uld (male personality) who has taken the host of a werewolf.

Lilith, a Goa'uld (female personality) who has taken the host of a vampire.

 

Detailed History of the "Skygate" -

 

Tens of millions of years ago, the ancient four races (AFR) of the galaxies, (The Alteran/Ancients, The Asgard, The Nox, and The Furlings) devised a joint operation known as "The Great Experiment" to study the effects of rapid evolution. This experiment involved the AFR seeding the planet of Nirn with different races, in the hopes of creating a utopian world where all races could exist together peacefully through the quick acquisition of knowledge (with the hopes that the races would freely share the knowledge and grow together harmoniously). However, when the races of Nirn started fighting amongst themselves (with some races becoming extinct all together), the AFR feared their intervention was only causing more problems and left Nirn so it could evolve naturally. The AFR left an orbital command center above Nirn to monitor the planet so they could intervene if necessary.

 

A stargate was placed on the planet by the Ancients. The AFR decided to place the gate in a "sealed chamber" deep within a remote cave located in Skyrim, and destroyed the DHD and spread the DHD fragments across the land of Skyrim. The stargate was placed there so the AFR could intervene more quickly if needed, and the DHD was destroyed so no one on the planet could begin space exploration until their natural evolution had occurred to a point that they could open the chamber, repair the DHD, and dial other gate addresses. The Asgard placed holographic Nord automations at these sites to further test the knowledge of anyone who may be worthy of using the stargate. 10 million years ago, a horrible plague swept the Milky Way Galaxy causing mass deaths throughout the galaxy and forced the AFR to relocate to other galaxies. Life on Nirn was completely wiped out. The orbital command center later crashed to the planet, and is buried somewhere in Skyrim. There are a few ancient outposts scattered throughout Skyrim.

 

Before the ancients left the Milky Way, they used the device on Dakara to seed life on Earth and Nirn, and left them to evolve naturally once again. During this time, Nirn has been evolving naturally for nearly 10 million years. Earth was re-visited and very slightly influenced by the Ancients some 10 thousand years ago, but otherwise have been evolving somewhat naturally for the same time period. Though Earth did encounter a Goa'uld named Ra, 8 thousand years ago, who brought a stargate to Earth and decided to seed much of the Galaxy with the humans from Earth for slaves and because they preferred humans as hosts over the Unas they had been hosting. Earth revolted against Ra and buried their stargate soon after.

 

Some sentient beings on Nirn were able to reach a point of god-like abilities long before anyone else, reaching an alternate plane of existence (through meditation), and they became known as the Aedra and Daedra. However, their desire to continually "meddle" with Nirn's existing mortals, have thwarted their ability to fully ascend as the ancients did. The other races on the planet Nirn evolved much more quickly than Earth (in magical abilities) due to the history between Nirn and the AFR's great experiment, while the people of Earth have evolved much more quickly from a technological standpoint. (Earth did "naturally evolve" enough to uncover the Goa'uld-placed stargate 81 years ago, studied it for 66 years, and began using it for space travel 15 years ago).

 

Many Nirn races learned magical abilities fairly early on, although this knowledge has only been used for personal gain and has led to many wars on the planet. Most races have either been "stuck in a rut" (so to speak) of warring and not really advancing as a race. One exception is the Dwemer people, who, through scientific advancement, learned to ascend and did so, all at once. Other races on the planet know this as the Dwemer disappearance (more on the Dwemer later). The ancients, now ascended, continue to "watch" Nirn, but refuse to intervene. The Nox also refuse to intervene. The Furlings have not been heard from since the plague. As for the Asgard, the Asgard placed a "Thor's hammer" guarding the gate to capture any Goa'uld if they ever discovered Nirn's gate address. The Asgard have since become extinct.

 

The now ascended Dwemer do not share the same philosophies as the ascended Ancients, and only have a desire for more knowledge. They, at one point, helped create an android name Reese, who ultimately created the creatures known as the Replicators (much like the ancient Dwemer automations found in Tamriel). These replicators are partly to blame for the extinction of the Asgard, as they became the Asgard's greatest enemy (this prevented the Asgard from fully-focusing on solutions to their genetic degradation problem). The replicators were recently destroyed by the people of Earth, and no one has heard from the Dwemer since then......yet.

 

The Goa'uld have also been defeated by the people of Earth recently (so they think). As it turns out, Marduk is once again rising to power. (Nirn was never charted by the Goa'uld, which explains why the gate coordinates were not found in the cartouche on Abydos. However the gate coordinates have been input in the SGC gate address list after Jack O'Neill possessed ancient knowledge 6 years ago. The SGC have sent a MALP to Nirn, but with a broken DHD and no way out of the cave, no one was ever sent for fear of not being able to return. The MALP is still in the cave). Marduk was once a very powerful Goa'uld, but was imprisoned by his own priests with a flesh-eating beast 3 thousand years ago for extremely heinous actions. The Russian people from Earth, eventually found his ziggurat in search of the Eye of Tiamat and unknowingly freed him (who had now entered the flesh-eating beast). All the Russians were killed, but Marduk remained trapped in his ziggurat until the SGC personnel from Earth eventually explored the planet for other reasons. Having found an empty pack of Russian cigarettes at the entrance to the ziggurat, the SGC returned home to inform their superiors. A joint operation between the SGC and the Russians was initiated to return to the planet and investigate the disappearance of the previous Russian team. The team found Marduk, and he exited the beast and entered one of the Russian team members. (Marduk now has sensitive information about Earth!). Marduk recovered his Eye of Tiamat, but was buried alive under his ziggurat as the remaining members of the Earth team escaped and blew the entire place up.

 

Anubis, another very powerful half-ascended Goa'uld, later came to the ziggurat in search of the Eye of Tiamat. There he found Marduk with the Eye. Marduk had suffered so much serious trauma from being continually killed from his injuries and revived by his hand device, that he now thought he was a Goa'uld named Ramman, who he had killed in the past. Anubis decided to restore Ramman's (Marduk's) health and add him to his team (to lead Osiris) in hopes that he would someday recover his memory and fill him in on the knowledge he has about the Earthlings. Anubis was taken into eternal combat by Oma Desala before this could happen, and most of his empire had fallen at the hands of the people from Earth. Marduk later recovered his memory and has been working to restore his empire ever since. Morgan le Fey, noticed his return, however, and has been preparing a plan to take him down.

 

 

Bercilak's presence on Nirn -

 

Bercilak was sent to Nirn by Morgan Le Fey as a Mythical Treasure Guardian to monitor the planet for potential champions to help combat Marduk. Morgan Le Fey, through her foresight (knowing of Marduk recovering his memory), sent Bercilak to challenge a worthy person to identify this champion of Nirn to qualm the impending Goa'uld resurgence with Marduk once again rising to power. With Morgan Le Fey now engaged in eternal combat with Adria (the last remaining Ori), the Asgard now extinct, and SG-1 currently unknowledgeable of Marduk's return and busy rebuilding after defeating the Ori and what they thought was the last of the Goa'uld system lords (Ba'al), the time has now come for this champion to be discovered.

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i've only read a couple of line of your "little" post but let me say one thing

you sir have read my mind

 

i'm a lame modder that is merely putting stuff togheter to learn a couple of things, but from the first time i saw the blue energy wells in winterhold i've tought of putting them vertical, make them bigger and delete the blue beam of light :)

 

the dhd may be a variation of the topic i'm following on the forum, the one in wich someone tries to create a door with many target cell

http://forums.nexusmods.com/index.php?/topic/569864-door-with-multiple-destinations/page__p__4618734__hl__door__fromsearch__1#entry4618734

 

second, the jaffa energy staff is really simple, the energy staff is not really a sniper tool, so is the magic staff in skyrim, the projectile is an energy ball, well no problem in that, probably this one may be even easy

the jaffa armor, would look amazing in skyrim

 

placing a 10 years sg-1 and 5 years sga in only one mod is quite too much, focus on the first years of the sg-1

probably the best setting would be the one in wich the sg1 finds the thor hologram which reveals the tru identity of asgard if you solved the circle puzzle

 

surely the more quest sg1 inspired you place the better

 

and after all of this, yes i'm a stargate fan :)

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This is a very ambitious undertaking and like many large projects has a very small chance of ever being completed. However, If you were to break it down into small bits - each small bit a fairly large mod in itself it does have some potential. You have already made an outline that does just this. Each act could become a mod. each mod building on the one before it.

 

Go ahead and make the first act. Even this is a large mod and could reasonably be broken down into several to make it more manageable. Once you have some of the stargate assets made for the first act they can be used in following acts cutting development time down considerably. :thumbsup:

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some suggestions about the big crunch of lore you've made in your post

 

the story is quite similar to some episodes of sg but you need to make it a little less complicated for non fan

 

keep your head clean and do it in steps, the first step may be the core stuff, the additional mods the fight against the single lesser antagonists, the last one the mod against marduk

 

some ideas, use them as you want and if you want, how to put the sg in skyrim

 

the antartic stargate in sg-1 may be one way to introduce the stargate in skyrim lore, a dungeon made of ice that in the end has a stargate(smashed dhd, ice that blocks the gate, pick the trick you prefer as to why it was locked)

 

to place the lore of sg, the asgard peace treaty and vicking lore in it would fit the best with the skyrim setting, putting nirn as one of the peace treaty planets should do the trick

 

ori that try to convert the nirn planet (cheap but would go with the latest episodes)

 

find 4 guys with some strange weapons in hand, they make a lot of noise and spit metal bullets, they wear strange clothes and talk a strange lenguage, one is a black dude with a golden crest on the forehead (you know where i'm going)

they are coming out of a cave where you heard a rumble and some wall got smashed down

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A very ambitious undertaking indeed! Working on individual parts is definitely the only way to go with a mod of this size, planning to release the first part would be creating the NPC Andvari/Bercilak, creating 5 or so new caves (with ancient advanced outposts located deep within them), creating the Stargate and the DHD, and all this just to get to the point of the player stepping through the stargate the first time. In other words, all that is pre-Act I.

 

I am looking for anyone that would like to offer support with models, texturing, animating, scripting, well,,, just about everything. Primarily I need textured models of props to go in these ancient ouposts (advanced technology things, computer...etc). Then textured models of the stargate (with the "kawoosh" animation), the DHD, etc....for this very first part.

 

The way I have it figured, these caves will look normal as you first enter them, then as the player advances to the last part of the cave, the entrance to the outpost will be found. Upon entering the outpost, it will look "not-of-their-world", and this is where a piece to the DHD will be found. I was thinking that the player would find one of these outposts for each Ancient race (4) to get DHD parts, then of course the final cave of Pre-Act I which will house the Stargate and new living quarters for the player.

 

Pre-Act I would ideally be the first release, and maybe chunks of that released as they are finished. Act I begins when the player steps through the Stargate for the first time.

 

As we know, in the stargate universe, aside from Earth and a few advanced races, most of the encountered planets looked very similar to Skyrim, looking like a somewhat medieval Earth. So this fits for planets the player will travel to. Most of the planets would look very similar to skyrim, with the exception of a few. I've not decided yet if the player will eventually go to Earth at all, but I am certain that the player will run into SG-1 at some point earlier in Act I. I also plan a "turning point" at which point our player will enter a planet and find a small battle waging between an SG team and Fenrir's jaffa, at this point, the player will have the opportunity to help the side of choice, either the Jaffa or the SG team.

 

I can begin the quest in which our player is contacted by Andvari/Bercilak, meets him, and does a couple "proving ground" quests for Andvari. But when it gets to the following point of venturing into the ancient outposts, we will need those advanced technology outposts, and finally the stargate. I figure once we get those assets, Acts I-VI will be much easier to complete.

 

I have this mod planned out pretty well, I just need a team and resources to begin. Anybody ready to get involved?

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i'd love to help but all of this stuff is way over my ability, and i have only little time

 

if you need ideas i'm here, but for the modeling, scripting well i'm afraid i can't be of any help

 

a stupid idea you could like

the kawoosh could simply be a spell, a simple frostbite spell thrown to the player from the targate itself would do the trick(maybe 3 at the same time) it won't be perfect but as a start it could be done, adding a fus word of power effect for the light and the energy effect,

 

for the disintegrate part well, maybe a new version of frostbite with a completely absurd damage(10k dps for example) would be something to take in account, last thing the disintegrate effect is something that happens with electrical spells so making it electric damage in the end will make a good replacer

 

you can simply use the stargate as the trap(the exact center and the dhd as the trigger, simply make sure the stargate is not facig the dhd otherwise the player will end up quite bad

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