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[LE] Package not working


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So I'm having a problem with one of my packages not working. It's a travel package set to start when a certain stage is set. It gets to that stage, and the actor that it's assigned to just stands there.

  • It shouldn't be a navmesh issue because this is a vanilla cell and I have not touched the navmesh.
  • The appropriate stage is set.
  • I have tried placing the package on his alias, and on him directly, with no results.
This package did used to work previously, but it's suddenly stopped working and I have no idea why. Any pointers before I start pulling my hair out?



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I experienced this a lot of times and the fastest solution for me is always to create the package new instead of searching for the issue. If you alter a package that is attached to an actor can cause this and I observed other weird things. So one of my followers follows not anymore if player has entered a house. He stays in it and drinks his mead :) When I teleport him to me he's following again. I'm pretty sure that I have not altered anything on this package. The new one works fine.

 

Greetings from Tasheni

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  On 7/10/2017 at 10:52 PM, Tasheni said:

I experienced this a lot of times and the fastest solution for me is always to create the package new instead of searching for the issue. If you alter a package that is attached to an actor can cause this and I observed other weird things. So one of my followers follows not anymore if player has entered a house. He stays in it and drinks his mead :smile: When I teleport him to me he's following again. I'm pretty sure that I have not altered anything on this package. The new one works fine.

 

 

Oh my GOD....thank you so much for mentioning this!! I'm almost done with my lengthy quest/companion mod and *this* issue was driving me absolutely insane--especially because it was so random!

 

But I did just like you said and created a new action for every character/scene instead of trying to reuse/copy/paste them like I had been...and now everything actually works! Seriously, thank you so, so much for this. I feel like I was minutes from tearing my hair out LOL. :laugh:

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Well I'll be damned. That did work. Thanks Tasheni.

 

  On 7/12/2017 at 5:41 PM, NikaCola said:

 

 

Oh my GOD....thank you so much for mentioning this!! I'm almost done with my lengthy quest/companion mod and *this* issue was driving me absolutely insane--especially because it was so random!

 

But I did just like you said and created a new action for every character/scene instead of trying to reuse/copy/paste them like I had been...and now everything actually works! Seriously, thank you so, so much for this. I feel like I was minutes from tearing my hair out LOL. :laugh:

 

 

Hey, identical situation here. :laugh:

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