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G Files


Keshyngul

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Hey all, working on a mod and need a little help. I'm retexturing a number of meshes, and I wish to have each one using a glow file. Thing is I don't know how to take a 3D object with no glow file to begin with and tell it to use a glow file. I use NifScope, is there anywhere in there where I could enable a glow file so that it will not only look for the _n map but also the _g map? Sorry if any of my terminology is off :wallbash: Any help is appreciated
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