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Annoying tree pop-ins no matter how i adjust my ini files


blackhawkens01

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The title pretty much says it all. Trees switch from LOD to fully rendered way too close.

Currently on Ultra settings and I've tried changing the uGrids to 7,9 and 11, I've adjusted my tree distance according to STEP wiki:

 

[Display]

fMeshLODLevel1FadeTreeDistance=6144
fMeshLODLevel2FadeTreeDistance=4096
fTreesMidLODSwitchDist=8192
[Trees]
uiMaxSkinnedTreesToRender=200

 

Increasing these values doesn't work either and I've even tried using Skyrim Distance Overhaul and DyndoLOD, i know skyrim's engine is limited but i see so many people running skyrim without this issue.

My game is currently vanilla (I've fresh re-installed the game twice) I was hoping SDO could make the trees fade in instead of popping in but it doesn't. Some help would be appreciated.

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Try this in your skyrimprefs.ini

 

*Note if using Mod Organizer, you need to use it's built in utility for editing the ini and not just editing the one in your My Documents folder.

 

[Display]

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

[TerrainManager]

fMeshLODLevel2FadeTreeDistance=8192.0000

fMeshLODLevel1FadeTreeDistance=11376.0000

fTreesMidLODSwitchDist=20000000.0000

This gives me trees far beyond even the furthest mountain.

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