Arkath Posted February 25, 2012 Share Posted February 25, 2012 So, I downloaded Kill moves + and Advanced Kill moves. Advanced had an issue where EVERY kill was a kill move, but opened up a lot different ones which was nice. Kill moves + does much the same, but I seem stuck either double stabbing or beheading people (with twin swords). Is there a mod inbetween that anyone knows of? My search brought up nothing. Both mods auto installed with NMM. Link to comment Share on other sites More sharing options...
MofoMojo Posted February 25, 2012 Share Posted February 25, 2012 So, I downloaded Kill moves + and Advanced Kill moves. Advanced had an issue where EVERY kill was a kill move, but opened up a lot different ones which was nice. Kill moves + does much the same, but I seem stuck either double stabbing or beheading people (with twin swords). Is there a mod inbetween that anyone knows of? My search brought up nothing. Both mods auto installed with NMM. If you're up for it, it sounds like KillMoves+ also modifies the KillMoveRandom value. You can open up the mod with SkyEdit or CreationKit, go to the Globals, and check out the value of KillMoveRandom. It's 50 by default. I think it changes it to 100, or even higher (I forget which description belongs to which). -MM Link to comment Share on other sites More sharing options...
Arkath Posted February 25, 2012 Author Share Posted February 25, 2012 So, I downloaded Kill moves + and Advanced Kill moves. Advanced had an issue where EVERY kill was a kill move, but opened up a lot different ones which was nice. Kill moves + does much the same, but I seem stuck either double stabbing or beheading people (with twin swords). Is there a mod inbetween that anyone knows of? My search brought up nothing. Both mods auto installed with NMM. If you're up for it, it sounds like KillMoves+ also modifies the KillMoveRandom value. You can open up the mod with SkyEdit or CreationKit, go to the Globals, and check out the value of KillMoveRandom. It's 50 by default. I think it changes it to 100, or even higher (I forget which description belongs to which). -MM Yeah, I thought using both at once might have compounded both values. I'll do a few tests and see later tonight. Link to comment Share on other sites More sharing options...
Arkath Posted February 25, 2012 Author Share Posted February 25, 2012 So, no, they don't. Kill moves + is the only mod that doesn't make every kill a kill move. Its quite aggravating. Link to comment Share on other sites More sharing options...
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