agerweb Posted July 21, 2017 Share Posted July 21, 2017 Have you tried without changing the cell size that oscape gives, because it never seems to report this correctly and I never change it for the same reason you change it! If all else fails post you esp somewhere and I will try and generate a LoD for it. Link to comment Share on other sites More sharing options...
KhrajiriiOfCorinthe Posted July 21, 2017 Author Share Posted July 21, 2017 So I changed the sea level to 0 and land to -5000 in the .esm on TEVEdit, and when I ran it through Oscape again, there was the heightmap preview! Booted into game, and I can finally see everything. Sweet. -5000 put too much of the place underwater, but I think just bringing the landheight up a bit should fix it. I've tried a couple already, and they all render properly with vanilla-based oscape settings, so it seems like all I need to do is juggle the landscape height a little bit until the coast is the right height. So it looks like I'm good now! :thumbsup: Hurray! Thanks for all your help, everybody, if it weren't for you, I'd probably still be be sitting here trying to click those grey boxes in oscape lol :smile: Link to comment Share on other sites More sharing options...
Aragorn58 Posted July 22, 2017 Share Posted July 22, 2017 Happy you got it to work. When I get to my computer I will post a few links to tutorials I have been looking at for building heightmaps outside the CK. I'm still experimenting and they are quite old but I have been taking a little from both and learning how things work in Skyrim. As far as LOD goes, with Oscape and TES5LODGEN issues are usually self inflicted. Link to comment Share on other sites More sharing options...
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