irswat Posted July 15, 2017 Share Posted July 15, 2017 If I want to know what address a plugin is in the load order, is there a function that returns this? Link to comment Share on other sites More sharing options...
FrankFamily Posted July 15, 2017 Share Posted July 15, 2017 I don't think there's a striaght function for that but maybe this works: Function GetModLoadOrder(String ModName) i = Game.GetModCount() while i i -= 1 String IndexName = Game.GetModName(i) If IndexName == ModName Return i Endif endwhile Endfunction Link to comment Share on other sites More sharing options...
irswat Posted July 15, 2017 Author Share Posted July 15, 2017 (edited) thank FF, if it does perhaps worth submitting to ian to be added to SKSE? Edited July 15, 2017 by irswat Link to comment Share on other sites More sharing options...
Zebrina Posted July 15, 2017 Share Posted July 15, 2017 GetModByName: http://www.creationkit.com/index.php?title=GetModByName_-_Game Returns the index of the mod if it is loaded. :) Link to comment Share on other sites More sharing options...
irswat Posted July 17, 2017 Author Share Posted July 17, 2017 thanks zebrina Link to comment Share on other sites More sharing options...
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