Wolfynator Posted July 15, 2017 Share Posted July 15, 2017 (edited) I tried creating a spell of type Ability, then a magic effect to go with it, and finally a quest with start game enabled and a script which goes like this attached: Scriptname (whatever the name is) Spell Property MagicAbility Event OnInit() Game.GetPlayer().AddSpell(MagicAbility) EndEvent ///////////////////////////////////////////////////////////////// Note that the line within Event OnInit is indented I even went into the game and typed "player.addspell <ID> ", but the console says: "Magic Ability not added to <Character Name>". Edited July 16, 2017 by Wolfynator Link to comment Share on other sites More sharing options...
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