PikaNikz Posted February 25, 2012 Share Posted February 25, 2012 I've created a new house just outside of Whiterun called Smokey Mist. (Internal name is QBSmoke.) It has all crafting equipment, a wall plate container system that houses many copies of every item in the game separated into 30 easy to use categories. And under the corner of the bed there is a trapdoor that takes you to QASmoke (a trapdoor there brings you back). I have everything finished except the containers. I've painstakingly drilled through all of the items and separated them into their respective containers. I selected them in to the Object Window list and drag/dropped into the Item List in the Container window. By default it added one of each. I can drag/drop all of them again and it increases the counts of each by one. What I want is to increase all item counts by let's say 500. In the Item List in the Container window I tried to select multiple objects and set the Count but that only increases the Count on one of them. To increase all of them it seems I am going to have to do one at a time. That's every single item in the game. I won't do that. I do however have Console scripts that I've written that does uses AddItem on a selected container to insert each set of what I'm wanting to put in these containers I've made with the CK. Is there a way I can run a Console script in the CK? If not, is there any way I can increase all of these Counts easily? Thanks for any help. Link to comment Share on other sites More sharing options...
PikaNikz Posted February 25, 2012 Author Share Posted February 25, 2012 (edited) I solved it! I put multiple items inside a "Leveled Item" (check the box for Use All Items) and then I added that to the Container and set the Count to my high amount. Edited February 25, 2012 by PikaNikz Link to comment Share on other sites More sharing options...
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