DavidD Posted February 25, 2012 Posted February 25, 2012 (edited) Hey there! I was going to create a script which I want to have activated at all times so I took the "playerSleepQuest" and duplicated it. Now I remembered how I never worked with quests. How do I run a piece of code when said quest starts? I see the "Papyrus fragment" and "Advanced" tab but I don't understand how they work. A crash course would be appreciated! EDIT: Figured it out, I just had to enter it into the box and hit compile. No clue why it didn't work at first Edited February 25, 2012 by DavidD
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