tacohero Posted February 26, 2012 Share Posted February 26, 2012 So at one point I had my game all nice and running smoothly. I decided I wanted to remove Fallout Wanderers Edition and used mod manager to do so. I have added a few different mods since then and I was going to make a new merge patch, however I get the error message right after it reads EVEOperationAnchorage.esp Here is my load order. [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] EVE.esm[X] StreetLights.esm[X] Vault 101 Revisited.esm[X] Mothership Crew.esm[X] TSC Air Support.esm[X] Apocalypse Armory.esm[X] CubeExperimental (EN).esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[ ] GalaxyNewsRadio100[M].esp[ ] GalaxyNewsRadio80[M].esp[ ] GalaxyNewsRadio60[M].esp[ ] GalaxyNewsRadio40[M].esp[X] GalaxyNewsRadio20[M].esp[X] PersonalTerminal.esp[X] NAPA.esp[X] UndergroundHideout.esp[X] 1PipboyPDA.esp[X] Owned!.esp[X] TSC Air Support.esp[X] Apocalypse Armory.esp[X] Apocalypse Armory - DLC Enhancements.esp[X] Fellout-pipboylight.esp[X] Fellout-Full.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] UPP - Pack 1.esp[X] UPP - Pack 2.esp[X] UPP - Quest Perks.esp[X] UPP - Experience Perks.esp[X] UPP - Beverage Perks.esp[X] DK_BulletTime.esp[X] Sprint Mod.esp[X] Apocalypse Armory - Optional Historical Names.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE - FWE Master Release.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE Anchorage - FWE DLC Anchorage.esp[ ] EVE - FWE with WeaponModKits.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[ ] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Natural Selection.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp Link to comment Share on other sites More sharing options...
blove Posted February 26, 2012 Share Posted February 26, 2012 You should uncheck the FWE compatibility patches for EVE and MMM. Link to comment Share on other sites More sharing options...
Bjornalf Posted February 26, 2012 Share Posted February 26, 2012 In Particular disable the ones I've highlighted below Here is my load order. [X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] EVE.esm[X] StreetLights.esm[X] Vault 101 Revisited.esm[X] Mothership Crew.esm[X] TSC Air Support.esm[X] Apocalypse Armory.esm[X] CubeExperimental (EN).esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[ ] GalaxyNewsRadio100[M].esp[ ] GalaxyNewsRadio80[M].esp[ ] GalaxyNewsRadio60[M].esp[ ] GalaxyNewsRadio40[M].esp[X] GalaxyNewsRadio20[M].esp[X] PersonalTerminal.esp[X] NAPA.esp[X] UndergroundHideout.esp[X] 1PipboyPDA.esp[X] Owned!.esp[X] TSC Air Support.esp[X] Apocalypse Armory.esp[X] Apocalypse Armory - DLC Enhancements.esp[X] Fellout-pipboylight.esp[X] Fellout-Full.esp[X] Fellout-Anchorage.esp[X] Fellout-BrokenSteel.esp[X] Fellout-PointLookout.esp[X] Fellout-Zeta.esp[X] UPP - Pack 1.esp[X] UPP - Pack 2.esp[X] UPP - Quest Perks.esp[X] UPP - Experience Perks.esp[X] UPP - Beverage Perks.esp[X] DK_BulletTime.esp[X] Sprint Mod.esp[X] Apocalypse Armory - Optional Historical Names.esp[X] EVE.esp[X] EVE Operation Anchorage.esp[X] EVE - FWE Master Release.esp[X] EVE - FWE Master Release (Follower Enhanced).esp[X] EVE Anchorage - FWE DLC Anchorage.esp[ ] EVE - FWE with WeaponModKits.esp[X] Mart's Mutant Mod.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[ ] Mart's Mutant Mod - FWE Master Release + Project Beauty.esp[X] Mart's Mutant Mod - FWE Master Release.esp[X] Mart's Mutant Mod - FWE Master Release + DLCs.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Tougher Traders.esp[ ] Mart's Mutant Mod - Natural Selection.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Radioactive Rain and Snow Plugin.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp Those all require Fallout Wanderers Edition..also check the Masters on the Eve Operation Anchorage patch and make sure they're all loading before it... one other thing.. you might want to check for Compatability Patches for Apocalypse Armory and EVE.. Look on the Armory's page there should be a Compatablility file.. Link to comment Share on other sites More sharing options...
tacohero Posted February 26, 2012 Author Share Posted February 26, 2012 Thank you everyone for the help. I really appreciate it. I'm a little surprised I didn't notice the old FWE patches. Link to comment Share on other sites More sharing options...
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