Jump to content

Expanded Vigilants of Stendar faction


banzaitravis

Recommended Posts

What would be really cool to see would be a set of radiant quests associated with the Vigilants of Stendar. The player would join the order, be assigned a room at the Hall of the Vigilant, given some gear etc as a starting point. After joining, Keeper Carcette will assign the player quests similar to the bounty quests available at Inns; killing a small group of Daedra or daedra worshippers, Hunting Werewolves, Vampires etc.

 

it wouldn't have to be a massive sprawling story associated with it, just a few basic quests to flesh it out.

Link to comment
Share on other sites

Sounds interesting. Maybe they also could hunt you if you ally with the deadric princes and wear their artifacts / do their quests etc.

Or maybe you can hand in deadric artifacts and get a reward or they do a cleansing ritual on it, changing its effects.

Edited by Cyroch
Link to comment
Share on other sites

Sounds interesting. Maybe they also could hunt you if you ally with the deadric princes and wear their artifacts / do their quests etc.

Or maybe you can hand in deadric artifacts and get a reward or they do a cleansing ritual on it, changing its effects.

 

Perhaps a questline where Stendarr humbly requests you change the ways of the Vigilents and where your choices can be that you join the ways of the Vigilents or stay more true to Stendarr's principles of mercy. Maybe such a quest could approach the concept of the Silver-Hand being a branch of the Vigilents, who do the dirty work where the Vigilents have to keep a clean image. Or worse, the head of the Vigilents could be one of the Daedric Princes, having twisted the meaning of mercy and duty to the Vigilents to use the organization to their own ends.

 

Still, I'm also surprised the Vigilents don't attack me for wearing Wolf Armour, or having undead or resurrected followers tagging along. If the SIlver-Hand knows what that armour stands for, certainly the Vigilents of Stendarr would. Lots of story to exploit with the Vigilents still.

Link to comment
Share on other sites

i've tried my hand at some basic quest tutorials for the creation kit in an attempt to allow the player to join the order. at this stage it's only got a simple 'i'd like to join' and 'welcome to the group' type script but i hope to be able to expand this soon.

 

i've decided that the initial task set for the player to prove his worth will be to investigate rumours of a witch in the south of skyrim, near Riverwood. after the player kills the witch they return to the Hall of the Vigilant, Carcette accept's the player into the order, gives them a robe to display their membership and at least one radiant quest option (similar to the bounty quests) opens up for the player to be dispatched on.

 

any thoughts? oh and the witch near riverwood already exists in the game but is not tied to any quests (i think), she's just there for the ambience.

Link to comment
Share on other sites

Sound like a good beginning. In the long run however, I think it has to be more difficult to join an order with such principles. The witch could be sufficient to be accepted as a nominee. To become a full scale member I think of some quests proving your worth by hunting deadra, maybe collecting hearts or artifacts to hand in.

In the very long run I like the mentioned idea of a questline around the order who is corrupted by a deadric prince from the inside. And maybe you can choose whether to support this course and completely corrupt the whole order or to cleanse it and bring it back to its original path.

I know that this would be a whole lot of work, if even possible, so these are just some thoughts.

 

Apart from that, good to hear somebody's working on this. Thank you very much. :)

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...