FunkyGandalfCat Posted July 19, 2017 Share Posted July 19, 2017 (edited) Hello everyoneI have been trying to create a Stack of hits ability. I tried studying some mods like Ordinator. Which have abilities that work with stacking hits. I explored it but couldn't understand very well. One thing I noticed is that it lives Floating Variables from 0 to a final value of your choice. But I am not quite sure on how to complete create this, also if it would need scripts or not.Also two more questions regarding stacking: - Is it possible to make the effect stack on the specific enemie you are fighting? and not just an overral stack that will increase with every enemie you hit?For example: You are fighting 2 enemies at the same time, you hit the one them 3 times and the other one you hit 2, that said, one of them have a 3 hit stack on him, and the other have 2. - Is it possible to make the stack effect go down as time goes?For example: The stack limit is 10 hits, you are at 7, but every 3 seconds the stack decreases by 1 point? you had a 9 seconds gap between the last hit, you lost 3 points on the stacking and it went down from 7 to 4. What I am trying to do is to create a Bleed mechanic as seem on Dark Souls. If is there a tutorial for it that I could read or watch, or even if you could give me a little light on where to begin, I would be grateful Edited July 19, 2017 by FunkyGandalfCat Link to comment Share on other sites More sharing options...
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