freeregister Posted July 20, 2017 Share Posted July 20, 2017 hello.My topic title is my question,I'm confused about custom followers and ufo.If you won't mind, please link the custom followers compatible with ufo. Link to comment Share on other sites More sharing options...
freeregister Posted July 22, 2017 Author Share Posted July 22, 2017 please answer me.for god's sake answer me friends. Link to comment Share on other sites More sharing options...
jones177 Posted July 22, 2017 Share Posted July 22, 2017 I used UFO for years. The only Custom followers I used without issue was. Vilja http://www.nexusmods.com/skyrim/mods/26393/? Tania the Hermit http://www.nexusmods.com/skyrim/mods/58670/? SOFIA never caused an issue but I only had her on my list for about a month. http://www.nexusmods.com/skyrim/mods/54527/? Custom followers mainly effect the UFO dialog box on vanilla followers. It my not come up right away. It may take 2 or 3 times to work. This is the way my game is now & I don't mind at all. I have about 130 followers installed & if the dialog box doesn't come up in 1 or 2 attempts I move on to the next one. The inns in my game are full of them. With custom followers they will work or be unresponsive. Only the follower Selene Kate caused permanent damage to a save. Some poorly write vanilla followers can cause more problems than the custom ones. I do a console save before I install custom followers so it is easy to find the "before " save. Except for the one follower mentioned that part of modding this game has been easy & straight forward. UFO works well with MHIYH(followers use you custom homes), "followers go on trips"(followers roam Skyrim) & Death Alternative(followers can save you). Later Link to comment Share on other sites More sharing options...
freeregister Posted July 22, 2017 Author Share Posted July 22, 2017 (edited) I used UFO for years. The only Custom followers I used without issue was. Vilja http://www.nexusmods.com/skyrim/mods/26393/? Tania the Hermit http://www.nexusmods.com/skyrim/mods/58670/? SOFIA never caused an issue but I only had her on my list for about a month. http://www.nexusmods.com/skyrim/mods/54527/? Custom followers mainly effect the UFO dialog box on vanilla followers. It my not come up right away. It may take 2 or 3 times to work. This is the way my game is now & I don't mind at all. I have about 130 followers installed & if the dialog box doesn't come up in 1 or 2 attempts I move on to the next one. The inns in my game are full of them. With custom followers they will work or be unresponsive. Only the follower Selene Kate caused permanent damage to a save. Some poorly write vanilla followers can cause more problems than the custom ones. I do a console save before I install custom followers so it is easy to find the "before " save. Except for the one follower mentioned that part of modding this game has been easy & straight forward. UFO works well with MHIYH(followers use you custom homes), "followers go on trips"(followers roam Skyrim) & Death Alternative(followers can save you). LaterThanks.It was useful. Edited July 22, 2017 by freeregister Link to comment Share on other sites More sharing options...
BBCM Posted July 22, 2017 Share Posted July 22, 2017 I have UFO and lots of follower mods, too many to list. So far UFO has been compatible with all, as longas UFO loads after any mod that adds new NPC's to the game. I can always tell if a mod adding a newNPC/follower to the game is loading after UFO, because UFO stops working. All the UFO dialogue optionsare there, but all NPC's/followers in the game just stop obeying them. Mods that simply change the appearance of existing NPC's (like Bijin Warmaidens) can load after UFO,but mods adding new followers/NPC's to the game must load before UFO. Hope that helps. Link to comment Share on other sites More sharing options...
jones177 Posted July 23, 2017 Share Posted July 23, 2017 I have UFO and lots of follower mods, too many to list. So far UFO has been compatible with all, as longas UFO loads after any mod that adds new NPC's to the game. I can always tell if a mod adding a newNPC/follower to the game is loading after UFO, because UFO stops working. All the UFO dialogue optionsare there, but all NPC's/followers in the game just stop obeying them. Mods that simply change the appearance of existing NPC's (like Bijin Warmaidens) can load after UFO,but mods adding new followers/NPC's to the game must load before UFO. Hope that helps.That is strange. All of my followers come after UFO on the load list. I think Loot or Boss did that a long time ago. Later Link to comment Share on other sites More sharing options...
freeregister Posted July 24, 2017 Author Share Posted July 24, 2017 (edited) I have UFO and lots of follower mods, too many to list. So far UFO has been compatible with all, as longas UFO loads after any mod that adds new NPC's to the game. I can always tell if a mod adding a newNPC/follower to the game is loading after UFO, because UFO stops working. All the UFO dialogue optionsare there, but all NPC's/followers in the game just stop obeying them. Mods that simply change the appearance of existing NPC's (like Bijin Warmaidens) can load after UFO,but mods adding new followers/NPC's to the game must load before UFO. Hope that helps.Yeah.It helped.Thanks. Edited July 24, 2017 by freeregister Link to comment Share on other sites More sharing options...
BBCM Posted July 26, 2017 Share Posted July 26, 2017 (edited) I have UFO and lots of follower mods, too many to list. So far UFO has been compatible with all, as longas UFO loads after any mod that adds new NPC's to the game. I can always tell if a mod adding a newNPC/follower to the game is loading after UFO, because UFO stops working. All the UFO dialogue optionsare there, but all NPC's/followers in the game just stop obeying them. Mods that simply change the appearance of existing NPC's (like Bijin Warmaidens) can load after UFO,but mods adding new followers/NPC's to the game must load before UFO. Hope that helps.That is strange. All of my followers come after UFO on the load list. I think Loot or Boss did that a long time ago. Later That's interesting. LOOT always loaded my follower mods before UFO. But then I haven't added any new followers for awhile now (I converted Jamezx's great Army of Followers mod to be non-respawning, and now I have more generic melee followers available than I can ever possibly use - and they all work great with UFO). Maybe not all follower mods, or at least newer ones, effect UFO the same. Thanks - Bob. Edited July 26, 2017 by BBCM Link to comment Share on other sites More sharing options...
MCLOUDFLY Posted July 27, 2017 Share Posted July 27, 2017 Thanks a lot. Link to comment Share on other sites More sharing options...
Recommended Posts