Streider Posted July 20, 2017 Share Posted July 20, 2017 (edited) Hello, I have a problem with 3DS max 2013. I have installed 3DS max, havok tools and the Nif Exporter. If I now go under utilities - more I do not find a collision group. How can I fix it? :confused: Update: I have read so that one needs the BGS Nif export. I have however under Creation - tools no "nif_export" folder. Where can you get it? Edited July 21, 2017 by Streider Link to comment Share on other sites More sharing options...
JonathanOstrus Posted July 21, 2017 Share Posted July 21, 2017 (edited) You get the Bethesda tools as part of the creation kit. In your fallout 4 folder you will have a Tools folder, then inside that is a NIF_Exporter folder. Inside that is a README.TXT and BGS_Fallout4Exporter_-_1.2.52.0.exe. Read the README.TXT first. After you have read that you should know what to do. Edited July 21, 2017 by BigAndFlabby Link to comment Share on other sites More sharing options...
Streider Posted July 21, 2017 Author Share Posted July 21, 2017 (edited) The problem is I have there no folder with "Nif_export". I would be glad if one of you uploads it to me. This is my tool folder: Edited July 21, 2017 by Streider Link to comment Share on other sites More sharing options...
JonathanOstrus Posted July 21, 2017 Share Posted July 21, 2017 (edited) The problem is I have there no folder with "Nif_export". I would be glad if one of you uploads it to me. This is my tool folder: Are you trying to mod for Fallout 4 or Skyrim Special Edition? The folders you have there are for the Skyrim SE CK. The nif exporter from Fallout 4 doesn't work for Skyrim SE. At least I haven't found any settings that exports a nif in the proper version format. Edited July 21, 2017 by BigAndFlabby Link to comment Share on other sites More sharing options...
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