eagledude4 Posted February 26, 2012 Share Posted February 26, 2012 (edited) For some containers, the respawn box is grey'd out, and I am unable to uncheck the box to prevent the loss of items. How do I fix that? Edited February 26, 2012 by eagledude4 Link to comment Share on other sites More sharing options...
Sunnie Posted February 26, 2012 Share Posted February 26, 2012 I've never seen a container object I could not change respawn on, might want to be a little more detailed about which container(s) you are having this issue with. However... Suggestion: Make your own base container object (via copy), don't use a container that's already in use all over the place. Link to comment Share on other sites More sharing options...
jet4571 Posted February 26, 2012 Share Posted February 26, 2012 You will need to create a new base object for the container and uncheck respawn there. Most likely using a special container that has a specific purpose already like for radiant quests. Link to comment Share on other sites More sharing options...
eagledude4 Posted February 26, 2012 Author Share Posted February 26, 2012 (edited) I was using the satchels from breezehome (which also have their respawn box checked and grey'd out I was thinking of doing that as an alternative, thought maybe there was an easier way. Thanks for the help. Also, I was just wondering: What's the purpose of the ownership field? I noticed you can give a container's ownership to the Player. (And apparently Player is considered an NPC) Edited February 26, 2012 by eagledude4 Link to comment Share on other sites More sharing options...
eagledude4 Posted February 27, 2012 Author Share Posted February 27, 2012 Could someone answer my last question please? Link to comment Share on other sites More sharing options...
Sunnie Posted February 27, 2012 Share Posted February 27, 2012 Setting player ownership makes some stuff not usable by NPCs. Setting ownership to an NPC prevents other NPCs from using it, and may be flagged as theft if you take it. Link to comment Share on other sites More sharing options...
eagledude4 Posted February 27, 2012 Author Share Posted February 27, 2012 Setting player ownership makes some stuff not usable by NPCs. Setting ownership to an NPC prevents other NPCs from using it, and may be flagged as theft if you take it. Strange, I thought npc's took only what they were scripted too. Link to comment Share on other sites More sharing options...
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