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Skyrim / Creation Kit : Objects added in open world appear nearer than


burgzaza

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Hello !

( sorry by advance for my approximative english )

 

Here is my problem : I'm adding some walls, and buildings, sick to the walls of the Whiterun city. In the creation Kit, everything works fine, but in game the new objects added appear veeeeeeeery nearer than those of the original city. I mean the whole city is visible so far away, why my new buildings are not ?!

 

I precise that these new walls and buildings are exactly she same ( CTRL+C/CRTL+V ), i checked the objects references : no differencies.

 

So i'm a bit loss :s

 

To illustrate :

 

http://tof.canardpc.com/preview2/73d17049-7020-453a-b2a1-3ec04fff84b1.jpg http://tof.canardpc.com/preview2/1c45e735-f4a2-4804-aa5d-519fa9a986fb.jpg

 

( The towers are the same in the CK )

 

 

If anyone have an idea, thanks !

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It's called LOD, or the lack of LOD for the structures you place in the worldspace. It might help to set the "Is full LOD" flag on the new structures cell ref. Generating new LOD for existing worldspace is quite broken (and has been broken since FO3).
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COOL !!! This works perfectly ! I've set the tower on "Is full LOD" and look that ! It seems it's not broken anymore :)

http://tof.canardpc.com/preview2/4d3bde13-f4fc-4992-b8ce-48b5329788a7.jpg

 

 

Great ! I'm constructing a little extention of the city, a nice house for the Dovakin :)

I'll post the mod here too !

 

Cya have a Sunnie day!

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