axfvh Posted July 23, 2017 Share Posted July 23, 2017 (edited) i'd just like a mod that enables vertibird transports after siding with the institute, with a synth pilot. it could be summoned with a grenade or something else. if there were a new paint for the 'bird, that would be even better. would be much appreciated thanks Edited July 23, 2017 by axfvh Link to comment Share on other sites More sharing options...
axfvh Posted July 25, 2017 Author Share Posted July 25, 2017 (edited) could someone at least point how to do it myself with either fo4edit or creation kit Edited July 25, 2017 by axfvh Link to comment Share on other sites More sharing options...
DMDUNN Posted July 25, 2017 Share Posted July 25, 2017 (edited) This retex has a very institute white option, http://www.nexusmods.com/fallout4/mods/12711/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmodfiles%2F%3Fid%3D12711&pUp=1 Edited July 25, 2017 by DMDUNN Link to comment Share on other sites More sharing options...
DMDUNN Posted July 25, 2017 Share Posted July 25, 2017 (edited) This mod allows for craftable vertibird, with an option for a synth pilot. Install this one first, then the retex after, selecting personal birds only during the install process. Good luck. http://www.nexusmods.com/fallout4/mods/12135/? Edited July 25, 2017 by DMDUNN Link to comment Share on other sites More sharing options...
axfvh Posted July 25, 2017 Author Share Posted July 25, 2017 (edited) thanks, but the bird in that mod is unusable since flies in circles upon seeing an enemy "war of the commonwealth" has an insittute paint with appropriate crew, so it seems like one would just need to set up the signal quest and scripts somehow Edited July 25, 2017 by axfvh Link to comment Share on other sites More sharing options...
axfvh Posted July 28, 2017 Author Share Posted July 28, 2017 (edited) ok i've got the mechanics working by editing the vft quest in creation kit, making new aliases and npcs. now a vertibird in the institute faction with a courser pilot and blue lasers flies in if you have bosfasttravelpilot=4, which at this point can only be set in the console. , the only thing left is to make LvlVertibirdFastTravelInstitute use a custom skin. i thought i could just drop the textures into a directory in /data, but it doesn't seem to be that simple as there's no file location thing in SkinVertibird, and SkinVertibirdWhole seems to point to a single nif file while the texture i want is in multiple dds files. any help Edited July 28, 2017 by axfvh Link to comment Share on other sites More sharing options...
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