KainPrimus Posted July 23, 2017 Share Posted July 23, 2017 While tinkering with the NPC underarmor replacer, I've noticed the lights on the body are nowhere near as bright as the default underarmor, nor do they produce the bloom effect, even when camera zooms in on them. Boosting the texture's blue channel didn't really help, and oddly enough neither did increasing the Emissive_Intensity parameter in the shaders. Soooo, I am in a bit of a loss, and would welcome any suggestions. Link to comment Share on other sites More sharing options...
Recommended Posts