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Askinf for Mods/DLCs advice


Vrokolos

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FAIL TITLE F :(

 

This probably gets asked a lot.

 

The only bethesda game I played is skyrim which I loved. Until I saw skyrim I didn't like fallouts and elder scrolls at all.

 

Now I want to start playing new vegas but I'd like some mods to make the UI and pip boy look more like skyrim. Also looking for graphical updates. I don't want cheats or mods that completely change the base game.

 

What I'd definitely want are these:

 

Distance to active quest on HUD or compass

 

Quick Save with a gamepad button combination (had a mod on skyrim for this [1] http://skyrim.nexusmods.com/downloads/file.php?id=246 . I wonder if the same mod works on fallout as well).

 

Colored Pip-Boy and better map (skyrim like would be awesome)

 

Better textures etc. There are many mods that do this and I don't know if they overlap. Please advise me.

 

 

DLC: I don't have them. Should I wait for a sale and get them before starting new vegas?

Edited by Vrokolos
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I'd like some mods to make the UI and pip boy look more like skyrim

Dont think theres one, but see if you like those

Unified HUD Project http://newvegas.nexusmods.com/downloads/file.php?id=38961

Darnfied ui http://forums.bethsoft.com/topic/1143482-wipzbeta-darnified-ui-nv/page__hl__darnified

It doesnt need to be the same to be good.

 

Quick Save with a gamepad button combination (had a mod on skyrim for this [1] http://skyrim.nexusm...file.php?id=246 . I wonder if the same mod works on fallout as well).

Dunno if it works with a gamepad but i recommend you use this

CASM_NV http://newvegas.nexusmods.com/downloads/file.php?id=36730

 

Colored Pip-Boy and better map (skyrim like would be awesome)

Dont know how its from skyrim but theres this:

Shiloh DS - Colored Map and Icons http://newvegas.nexusmods.com/downloads/file.php?id=35619

Theres also a clear pipboy from the same person, just look at the link.

 

Better textures etc. There are many mods that do this and I don't know if they overlap. Please advise me.

The best texture pack in my opinion is NMCs_Texture_Pack_For_New_Vegas

http://newvegas.nexusmods.com/downloads/file.php?id=43135

Some people use this along with poco bueno textures, but be advised it will replace some textures.

Also be careful to not overdo or you'll have terrible lags.

 

DLC: I don't have them. Should I wait for a sale and get them before starting new vegas?

U can start playing dlcs anytime during the game, but usually you want to wait till youre level 20.

So i think you should start playing and see if you like the game enough to buy the dlcs, and in the meantime there might be a sale.

 

One more thing, look at Project Nevada and Arwens Realism tweaks mods to umnprove the game, otherwise its kinda easy.

Also if youre going to use texture packs you'll want to look for FNV 4gb enabler, Game Companion (improved version for fake fullscreen) and stutter remover mods.

Edited by rgx02
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Wow. Thanks for all the info. This is a really helpful post. I'll try all the mods you suggested.

 

One more thing, look at Project Nevada and Arwens Realism tweaks mods to umnprove the game, otherwise its kinda easy.

 

I don't know about this. They seem to alter the base game / change the gameplay difficulty / balance.

Can you please tell me if this Mission Mojave - Ultimate Edition also changes the balance / difficulty or just bug fixes and stuff? Should I use this?

 

I'm going to install every other mod you suggested. Hope the quick save one works with a gamepad hotkey. Need to research that

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Can you please tell me if this Mission Mojave - Ultimate Edition also changes the balance / difficulty or just bug fixes and stuff? Should I use this?

Only fix things.

For fixes you should download also NV Error Corrections and Bug Fixes - Reduce CTD

http://newvegas.nexusmods.com/downloads/file.php?id=44204

 

and the community patch:

http://www.ravenmodding.terminal47.net/?p=768

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Can you please tell me if this Mission Mojave - Ultimate Edition also changes the balance / difficulty or just bug fixes and stuff? Should I use this?

Only fix things.

For fixes you should download also NV Error Corrections and Bug Fixes - Reduce CTD

http://newvegas.nexusmods.com/downloads/file.php?id=44204

 

and the community patch:

http://www.ravenmodding.terminal47.net/?p=768

 

and none of those overlap with eachother?

 

cool! thanks

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Even though Project Nevada changes a lot of stuff I definitely think you should go for it. You'll find that features such as sprinting, grenade hotkey and bullet time really adds to the gameplay and becomes invaluable.

 

Besides, everything Project Nevada does, is done properly. You won't even notice you're running a mod since it's so well implemented.

 

So, play without it at first if you don't feel like it, but definitely give it a chance for a second playthrough. :)

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Arwen RT's a freakin' work of art, one of the best mod packages out there. But I wouldn't recommend it as a first-time-out New Vegas experience. That's what you play when you find Hardcore and IMCN getting too easy.

 

If this is your first time through FNV, I'd say just play the vanilla game for a while before taking ANY mods for a spin. My first FNV playthrough was straight vanilla, on PS3 console no less. Same for FO3. So I was a late modder (late 2010/early 2011), but when I started playing them on PC and with mods, that initial straight-vanilla experience gave me a fuller appreciation of what the different mods actually did bring to the party.

 

Different players prefer different Fallout gamestyles, too. Some are realism (Arwen, IMCN, etc.) fans. Others want their wastelands packed with ultraadvanced tech and COD-style play dynamics. The beauty of modding is that you can customize your game experience to fit your tastes, in fact to even learn what your tastes are. That's another good reason to start at square one.

 

Finally, modding can very, very easily become an end in itself. First it's about trying new things, then its about trying to get your favorite mods to work together. At some point you dip into GECK to fix some random mod that you like but that the author hasn't updated since 2009. Finally, you've learned enough from fixing things that you start writing your own. Then before you know it, a year's gone by and you've barely gotten the plot past Primm because you're spending all your time tweaking ballistic dynamics. These days I'm spending considerably more time coding Fallout 3/NV than actually playing them.

 

So my vote is to begin at the beginning. Vanilla, no DLCs, just shot and left for dead. You've got plenty of time for a nice, long, fun ride.

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