icecreamassassin Posted July 24, 2017 Share Posted July 24, 2017 So I've made dozens of dungeons and areas with many creatures and NPC's but this new little 3 cell dungeon I have made (just three floors of a tower more or less) has some skeletons and a boss enemy, just standard encounter enemies in the case of the skeletons and a custom NPC for the boss. Apparently when you reload a save, they can disappear entirely. Some folks testing the beta are even reporting the enemies disappearing when just coming and going from the cells a few times. This has never happened to me before. The cell is properly navmeshed, all doors and nav links in place, all enemies enabled properly, the cell has no location data, etc, there are no other assets or stray navmesh in the void, etc. Any ideas? Link to comment Share on other sites More sharing options...
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