Aletelo Posted July 25, 2017 Share Posted July 25, 2017 A few questions about importing skyrim meshes to blender: Why are the meshes so large, I imported the temple of the nine divines and it was so massive blender couldn't show the whole model even at full zoom. It was only after importing with scale-correction reduced to the lowest (0.01) that it imported at a manageable size. Does this mean that in order to create a building of similar size I would also have to make it that big? Link to comment Share on other sites More sharing options...
Druelbozo Posted July 26, 2017 Share Posted July 26, 2017 You don't have to model at that size however you do need to export at that size. Just make sure when you complete your building you scale the model up to match the scale of the buildings in game. Link to comment Share on other sites More sharing options...
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