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Killed NPCs won't spawn when reloading save game in different cell


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Hi all.

I'm having this bug in my mod when Killed NPCs will not spawn if I I load a Save prior to killing them and in a different cell. If I reload the game entirely, it's fine, so its probably a cache issue.

 

I know this sounds like a bug that has been there since the beginning (like Mines exploding, reloading save and Mine isnt there anymore) but I'm wondering if there isn't something I'm missing in CK.

 

Thoughts?

 

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I've had similar issues with inconsistent results. I chocked it up to an engine bug. I noticed more issues when quick save/reloading vs a manual non-quick save and reload. It got even further confusing because quitting to main menu didn't always make things better.

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yeah, it's bugging me for sure. At first, I thought it was because I didn't use the Respawn featyre in the character sheets of the npcs. But even with that option checked, same issue

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