Guerlot Posted July 27, 2017 Share Posted July 27, 2017 Hi all.I'm having this bug in my mod when Killed NPCs will not spawn if I I load a Save prior to killing them and in a different cell. If I reload the game entirely, it's fine, so its probably a cache issue. I know this sounds like a bug that has been there since the beginning (like Mines exploding, reloading save and Mine isnt there anymore) but I'm wondering if there isn't something I'm missing in CK. Thoughts? Link to comment Share on other sites More sharing options...
JonathanOstrus Posted July 27, 2017 Share Posted July 27, 2017 I've had similar issues with inconsistent results. I chocked it up to an engine bug. I noticed more issues when quick save/reloading vs a manual non-quick save and reload. It got even further confusing because quitting to main menu didn't always make things better. Link to comment Share on other sites More sharing options...
Guerlot Posted July 27, 2017 Author Share Posted July 27, 2017 yeah, it's bugging me for sure. At first, I thought it was because I didn't use the Respawn featyre in the character sheets of the npcs. But even with that option checked, same issue Link to comment Share on other sites More sharing options...
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