MaxShadow09 Posted July 29, 2017 Share Posted July 29, 2017 Hi people. I'm trying to make a little patch with FO4Edit to set the ammo weight of every mod ammo item to 0. To do this, I first apply a filter by AMMO type, and then I apply a script to change the weight value from all the records. The problem is that once I apply the filter, I use the "Copy as Override" script, and it copies the records correctly, but they are not the conflict winners. If more than one mod modifies the same record, FO4Edit will copy the first one it finds, and the rest of overrides are ignored. I want to keep the records from the last conflicting plugin (which is the one with highest priority in the game). Is there a way to do that? Link to comment Share on other sites More sharing options...
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