Storm87 Posted July 29, 2017 Share Posted July 29, 2017 (edited) Hi! I'm in the middle of creating mod that will rebalance Skyrim's difficulty. However, six levels is waaay to much. I want only 3 or 4 of them to be displayed in gameplay options menu, since I'm unable to utilize that many in a creative way. I want them to look like this: Traveller (Easy): dmg. dealt: x2, dmg. taken: x0.5 (I'm unsure if I really want to add it)Adventurer (Normal): dmg. dealt: x1, dmg. taken: x1Champion (Hard): dmg. dealt: x0.5, dmg. taken: x3Dragonborn (Nightmare): dmg. dealt: x0.25, dmg. taken: x5 I know how to change these values, I know how to rename them, but i don't know how to remove 2 or 3 difficulty levels that will not be used. These might be hardcoded... however, patch 1.9 has added Legendary level into the game. So my thinking is: If they can be added, it means they can be removed, right? Can anyone help? Edited July 29, 2017 by Storm87 Link to comment Share on other sites More sharing options...
Lisselli Posted July 29, 2017 Share Posted July 29, 2017 I think those were injected right into the gameplay menu, so you'll need to edit that menu somehow. Link to comment Share on other sites More sharing options...
Storm87 Posted July 29, 2017 Author Share Posted July 29, 2017 I think those were injected right into the gameplay menu, so you'll need to edit that menu somehow. Indeed. Yet, I didn't found anything useful in .ini files nor in .bsa archives. Just a bunch of texture files and vector gfx. There might be some command line, that can be put into .ini file, but i don't know it. Link to comment Share on other sites More sharing options...
Lisselli Posted July 29, 2017 Share Posted July 29, 2017 It can be done with SKSE, but I'm sorry, I don't know how to go about doing that. Link to comment Share on other sites More sharing options...
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