gmk0232 Posted July 29, 2017 Share Posted July 29, 2017 Hi All, Thanks for advance for your help!I'm working on my first mod at the moment, pretty simple combat music replacer.Everything seems to be working correctly, triggering in the right places etc...I'm finding however that my combat tracks (no other default music) is stuttering alot in play.Would anyone have any idea where to start trouble shooting this? I thought perhaps the bit depth of the wav files I'm using was too much for the engine to handle, but they're 16 bit and I was under the impression the CK automatically converts them to xwm format itself. Would appreciate any thoughts! Thanks! Link to comment Share on other sites More sharing options...
Deleted15964729User Posted July 30, 2017 Share Posted July 30, 2017 Not all tracks are xwma format, quite a few are wav. Extract a few tracks of the type you are adding making sure you match properties such as stereo, 48hz etc. Some tracks have loopmarkers as well. Link to comment Share on other sites More sharing options...
gmk0232 Posted July 30, 2017 Author Share Posted July 30, 2017 Didn't even think of it! Will give that a go now! Link to comment Share on other sites More sharing options...
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