norekp Posted July 30, 2017 Share Posted July 30, 2017 I am trying to figure out how to change colours in a complex texture like armour textures. So far when I do it sometimes has ramifications like changing skin colour or eye colour or other random things. I have been using the Replace Colour, Rotate Colour and simple paintbrush tools on GIMP to try to change colours, but they sometimes don't work. The desaturate option to simply get rid of the colour however did work. I read the eye colour tutorial here: https://forums.cdprojektred.com/forum/en/the-witcher-series/the-witcher-3-wild-hunt/mod-discussions/61645-the-tutorial-compendium along with a number of the other tutorials. I utilised ModKitchen to uncook the mods and locate the correct tga file that I then edit with GIMP. I guess what I am asking is if I wanted to change the colour of say something complex like Geralt's hair or beard or a witcher set armor, what is the best method? Replace colour on the entire texture tga picture doesn't seem to work because it just creates a ton of little dots of the new colour. Rotate colour seems to be best but it sometimes recolours body parts. And simply using the paintbrush or clone tool to manually recolour things don't seem to show up in the game (I tried this method to get rid of the swigly decorations on the Mandragora Mask but they still show up in game). I am always working with the diffuse texture file I should mention. Do I need to also edit the s, n or a texture files instead? Or if anyone knows of a good tutorial that goes into all that, it would be much appreciated! Thanks! Link to comment Share on other sites More sharing options...
willief23 Posted September 28, 2017 Share Posted September 28, 2017 I use Gimp 2.8. I use colorize or hue/saturation option under Color Menu to color the parts i want. First you must select all the parts of the texture you want colored. Usually i only select 1 or 2 parts color those remember the numbers you pick for either colorize or hue/saturation so they all come out the same color. To free select certain objects in the texture go to Tools then selection tools then free select. Trace around the outer edge of the object. When tracing the object you can do it in small little adjustments so you can bend or curve around areas. After you trace all the way back to your starting point, your done and it should look like a highlighted object or traced object. So now you can hit colorize or hue/saturation option to color it. Repeat for all objects you want colored in. Now save the file as a tga file with compression in bottom left. Link to comment Share on other sites More sharing options...
sorvina Posted April 7, 2019 Share Posted April 7, 2019 UP Looking for the same. Link to comment Share on other sites More sharing options...
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