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Will end quest state override setessential console command?


ExpressTicket

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In other words, if a certain NPC is essential during a quest, and you use setessential, when that quest ends will the NPC still be set as essential?

 

I noticed that setessential <id> 0 did not work on an NPC which I then realized was because he would be required in a later quest. So I am not sure if the situation I mentioned above would also result in the "quest status" taking precedence over the console command.

 

Thanks for the help!

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That was not the question. I know it is used on baseid, where in my original post did it say otherwise? I may have accidentally used refid without knowing on the example I provided, but I would still like to know the answer to my actual question, not something I am already aware of.

Edited by ExpressTicket
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