Smurfalot Posted May 14, 2008 Share Posted May 14, 2008 Hey guys I am using SI, Knights of 9, COBL, OBSE, OCOL launcher and MMM For some reason since I loaded MMM my Imperial guards are all disembodied floating heads (no helmet) with no bodies, I suspect it has something to do with their armor not loading or something. Some of them are surrounded by a large yellow box with an exclaimation. I am a total noob when it comes to oblivion mods, Any clues? Link to comment Share on other sites More sharing options...
Vagrant0 Posted May 14, 2008 Share Posted May 14, 2008 Hey guys I am using SI, Knights of 9, COBL, OBSE, OCOL launcher and MMM For some reason since I loaded MMM my Imperial guards are all disembodied floating heads (no helmet) with no bodies, I suspect it has something to do with their armor not loading or something. Some of them are surrounded by a large yellow box with an exclaimation. I am a total noob when it comes to oblivion mods, Any clues?Make sure all your data files are installed correctly, MMM may be using different meshes for those armors. When in doubt, just don't use MMM, and never look back. Link to comment Share on other sites More sharing options...
Smurfalot Posted May 14, 2008 Author Share Posted May 14, 2008 Is there not some way to find what files are missing for the imperial watch armor and just replace them? Link to comment Share on other sites More sharing options...
Smurfalot Posted May 14, 2008 Author Share Posted May 14, 2008 Is there not some way to find what files are missing for the imperial watch armor and just replace them? Ok it appears that the diverse imperial armor esp is to blame. On a side note, now the game will not autosave (yes I have already checked options and it is turned on.) Link to comment Share on other sites More sharing options...
Smurfalot Posted May 15, 2008 Author Share Posted May 15, 2008 <br />Is there not some way to find what files are missing for the imperial watch armor and just replace them?<br /><br />Ok it appears that the diverse imperial armor esp is to blame.<br /><br />)<br /><br /><br /><br /> Fixed the autosave, but now skeletons have the error box around them.... Link to comment Share on other sites More sharing options...
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