luckydude4 Posted August 2, 2017 Share Posted August 2, 2017 I got a hold of the nifty loincloth XML from the website that shall not be named, and I wanted to try it out on the Warhammer Witch armor. The back "skirt" of it was annoying and didn't work so great, so I deleted it and swapped it out with a copy of the front skirt, scaled a bit wider and shorter. It looks good on NifSkope but the skirts are a tangled together mess ingame. Anyone know what I did wrong? Here's a dropbox link to my mesh, since I can't attach via forum files. https://www.dropbox.com/s/aqva3m9viwdgl53/warhammer_1.nif?dl=0 Link to comment Share on other sites More sharing options...
JonathanOstrus Posted August 7, 2017 Share Posted August 7, 2017 I got a hold of the nifty loincloth XML from the website that shall not be named, and I wanted to try it out on the Warhammer Witch armor. The back "skirt" of it was annoying and didn't work so great, so I deleted it and swapped it out with a copy of the front skirt, scaled a bit wider and shorter. It looks good on NifSkope but the skirts are a tangled together mess ingame. Anyone know what I did wrong? Here's a dropbox link to my mesh, since I can't attach via forum files. https://www.dropbox.com/s/aqva3m9viwdgl53/warhammer_1.nif?dl=0 I'm not going to go throw this in game but at first guess I'd say the animation bone weights are still pointing to the front. You could try using Outfit Studio to reapply reference weights and see if that fixes it. Link to comment Share on other sites More sharing options...
Recommended Posts