DarkLylyth Posted March 2, 2012 Author Share Posted March 2, 2012 sounds really ambitious. You should do something like Wars of Skyrim where you have factions of your race fighting against falmer in Dwemer ruins. My Gnoll race doesn't have an as in depth backstory, but its still pretty cool. The Gnolls were eight tribes of Khajiit that arose during the Oblivion Crisis. Sensing that the Empire would collapse, they made a deal with several prominent Daedric Lords, which they have christened as the Eight (Ironic no?) Each tribe agreed to forever serve the Daedric Lord in question if they would gain great power and preserve their race when they conquered Tamriel. Each Daedric Lord sent Dremora Valkynz to mate with the Khajiit women. The children that were born were quite different from their parents, bearing a more canine look with the ability to tap into their daedric bloodline. When the Oblivion Crisis was averted, this group disappeared deep into the Southern reaches of Elsewyr. They emerged only after the signing of the White Gold Concordant, completely changed, with no traces left of the original Khajiit heritage. These Gnolls were bloodthirsty marauders that had developed their own subculture. The tribe worshipping Mehrunes Dagon and Hircine are the two largest tribes, though they are adamantly opposed to each other. There is a series of alliances between the Eight tribes that changes quite frequently, as befits their chaotic heritage. But the other 6 tribes revere Boethiah, Malacath, Molag Bal, Namira, Peryite, and Clavicus Vile. Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted March 2, 2012 Share Posted March 2, 2012 Heh, actually, my race's presence [in the mod] (on Nirn anyways) will be restricted to one ruin complex (though its going to be a large one, about half the size of blackreach) and its sub-complexes - the place of their origin; which they continue to defend against falmer (and "Surface Dweller") incursion, not for any sentimental value, but because underneath this ruin, is a large chamber housing dwemer and vaalsark technology which is vital to the survival of their civilization, to say the least (Without having to delve into making a huge wall of text anyways). Link to comment Share on other sites More sharing options...
DarkLylyth Posted March 2, 2012 Author Share Posted March 2, 2012 are you gonna put a ruin in Blackreach? you should set the NPC attitude like in Orc Strongholds, where if your a Vaalsark, or if you've done something for them, then you gain access to their settlement, otherwise they want to kill you on site Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted March 2, 2012 Share Posted March 2, 2012 it'll be a separate, custom cavern complex, south of windhelm. the encounter will also be scripted. Link to comment Share on other sites More sharing options...
DarkLylyth Posted March 2, 2012 Author Share Posted March 2, 2012 (edited) are you gonna get Justice123 to do the scripting? Also, since you'll probably be busy for a while, do you know any other good graphic artists? I think that I might have rushed a bit into the editing, and that for the best look, I should work with someone more experienced...I was comparing my work so far to yours, and I think that if it were to be released at that level of quality, the mod would be a flub, regardless of everything else :/ Edited March 2, 2012 by DarkLylyth Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted March 3, 2012 Share Posted March 3, 2012 Heh, I'm not even close to there yet; first things first, I just want to make the race mod. I'll look to assembling a team later down the line, if I even decide I have the actual time to make the mod [i did afterall say it was just a pipe dream] - I have a number of other large projects going on at the moment too for other games, and so I need to start getting things checked off my to-do list before I get in way over my head. Not sure what you mean by the second part. Link to comment Share on other sites More sharing options...
DarkLylyth Posted March 3, 2012 Author Share Posted March 3, 2012 I was wondering if you knew any other people that are good at editing meshes and textures. I'd ask you, but I know your quite busy with your mod. I feel that if I were to do everything for the mod and release it without at least consulting someone, it would be a disaster. I was doing the editing earlier today, and at that moment, I remembered that geometry and art were my two worst subjects. I just wanted to find someone and at least consult them, or ideally, add them to my team and have them do the meshes. Everything else is pretty much done anyways Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted March 11, 2012 Share Posted March 11, 2012 Whoa, ok, long time no post, but I finally got some reportable progress in that I got the male head for my own race working now: Pics: http://i228.photobucket.com/albums/ee216/C_Lupus/VaalsarkMale001.pnghttp://i228.photobucket.com/albums/ee216/C_Lupus/VaalsarkMale002.pnghttp://i228.photobucket.com/albums/ee216/C_Lupus/VaalsarkMale003.png To answer your question, no I wouldn't really know anyone off hand who isn't already working on something or not able to do anything at all. I can continue to provide some help, as I have over PM's in the past though. Link to comment Share on other sites More sharing options...
DarkLylyth Posted March 11, 2012 Author Share Posted March 11, 2012 thats really good :) to be honest, I think that it was a bit ambitious of me to jump headfirst into mesh editing without any other experience with the program. I think its more of an experience and artistic problem than technical ones (unless you want to walk me through step by step which vertices need to go where. Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted March 11, 2012 Share Posted March 11, 2012 What have you gotten so far? Link to comment Share on other sites More sharing options...
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