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Skyrim crash to desktop when opening map


TheSoulHarvest

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I had the same problem. It was caused by the latest update of Detailed Cities Mod. After deactivating it I can access the map again.

 

Fixed :dance:

Thanks for finding the problem.

"Detailed Cities Version 0.20" was causing crash to desktop when opening maps on interiors only.

 

[EDIT]

This has been fixed now by the author, it still has the same version number though but it works fine..

Edited by Pintofata
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  • 10 months later...
Happening to me too. I have been messing with a lot of mods lately though, so I don't have a clue yet which one it could be. I don't use the Detailed City mod either. I tried disabling any map-related mods but it didn't help. I'm wondering if one of the player homes I have is causing it to crash with a bad map marker or something.
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Well after going through about 60 various castles/mansions/cabins/hide-outs/etc, I found that "Castle Dar Khuun - Castle Dar Khuun BSA" is what was causing my map to CTD. Too bad because this castle looks pretty sweet. It says it requires Monster Mod, which I have. Whatever marker icon or special characters it uses on the map must cause SkyRim to crash. Edited by sssnake2332
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  • 2 weeks later...

Also having the issue, went through all my mods one by one, they all appear to be clean, and working on my laptop, no problem, installing them one at a time.

 

Tried the INI fix already.

However, on my desktop? Instant crash to desktop on opening map in an interior cell. Very frustrating. Here's a copy of my BOSS log. Any ideas?

 

 

BOSS

Version 2.1.1

 

 

======================================

Summary

======================================

 

 

Plugin Type Count

Recognised (or sorted by user rules) 127

Unrecognised 27

Inactive 0

All 154

 

 

Plugin Message Type Count

Warning 2

Error 0

All 13

 

 

* Your masterlist has been updated to revision 6290 (2013-01-18).

* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1435032-relz-boss-for-skyrim/")

* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 07 January 2013 we are at over 3550+ plugins to add to the Masterlist. Some dating as far back as 27 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM Aellis at Bethesda Softworks ("http://forums.bethsoft.com/user/364024-aellis/") or Nexus ("http://forums.nexusmods.com/index.php?showuser=65745/").

* Note: Your SKSE is up-to-date.

 

 

======================================

SKSE Plugins

======================================

 

 

 

SKSE Version: 0.1.6.6

 

 

======================================

Recognised Plugins

======================================

 

 

These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action.

 

Skyrim.esm Active

 

Update.esm Active

* Contains dirty edits: 52 ITM, 1 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

 

 

Dawnguard.esm Active

* Contains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

HearthFires.esm Active

* Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. ("http://www.creationkit.com/TES5Edit_Cleaning_Guide_-_TES5Edit")

 

 

HighResTexturePack01.esp Active

 

HighResTexturePack02.esp Active

 

breezehomelightingfix.esp Active

 

lightingfix.esp Active

 

unofficial skyrim patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

chopping_block_wood_fires.esp Active

 

unofficial dawnguard patch.esp Active

* Bash Tag suggestion(s): {{BASH: Delev, Relev}}

 

 

unofficial hearthfire patch.esp Active

 

morerain.esp Active

 

better dynamic snow.esp Active

 

rainbows.esp Active

 

magiclightshadows.esp Active

 

realistic lighting.esp Active

 

enhancedlightingforrealisticlighting.esp Active

 

enhanceddynamicweathersystem.esp Active

* Note: Use only one enhanceddynamicweathersystem esp

 

 

enhanced soundtrack 02.esp Active

* Note: Adds music but also contains textures and meshes. Loose files will override them

 

 

enhanced soundtrack 01.esp Active

* Note: Adds music but also contains textures and meshes. Loose files will override them

 

 

thatsice.esp Active

 

staticmeshimprovementmod.esp Active

 

prometheus_beastskeletons.esp Active

 

better embers.esp Active

 

BirdsHFclean.esp Active

 

deeper snow.esp Active

 

dungeonquestawareness.esp Active

 

enhanceddistantterrain.esp Active

 

greatwyrm.esp Active

 

hdplants+herbs.esp Active

 

here there be monsters.esp Active

 

hqsnow.esp Active

 

improvedskillbooks.esp Active

 

lush trees.esp Active

 

moredragonloot.esp Active

 

morevillageanimals.esp Active

 

real glaciers v2.esp Active

 

real mountains.esp Active

 

shootingstars.esp Active

 

smithing&clothings_variety_mod.esp Active

 

vibrantauroras.esp Active

 

wildhorses.esp Active

 

SkyUI.esp Active

 

(ndc)idemdallsfolly.esp Active

 

bound weapons redux.esp Active

 

dragonpriestmaskjournal.esp Active

 

elvengilded.esp Active

 

isilnarsil.esp Active

 

ket_fang.esp Active

 

ket_goldbrand.esp Active

 

ket_umbra.esp Active

 

matys medieval knights.esp Active

 

scythecompilationpack.esp Active

 

dragonsdiversified.esp Active

 

adalmatar.esp Active

 

quest_andtherealmsofdaedra.esp Active

 

bardscollegewithoutfix.esp Active

 

dungeons chapter 1.esp Active

 

dungeons chapter 3 crystal forest.esp Active

 

dungeons vault of elements.esp Active

 

epiccreaturesskyrim.esp Active

 

tos_granitehall.esp Active

 

hg.esp Active

 

markarth_plus.esp Active

 

morthalslegacy.esp Active

 

mouthoftheworld.esp Active

 

mu.esp Active

 

quest_nomercy.esp Active

 

quest_pitfighter.esp Active

 

quest_sorcery.esp Active

 

riverwood creek.esp Active

 

run for your lives.esp Active

 

when vampires attack.esp Active

 

quest_seaofghosts.esp Active

 

teg_returntohelgen.esp Active

 

teg_telvannihall.esp Active

 

teg_wizards_of_winterhold.esp Active

 

theaviary.esp Active

* Warning: This file contains 3 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit ("http://skyrim.nexusmods.com/mods/25859") is located here ("http://www.iguanadons.net/Skyrim-Fixing-Navmesh-Deletion-Using-TES5Edit-511.html").

 

 

quest_thebiggertheyare.esp Active

 

thedomain.esp Active

* Warning: This file contains 1 deleted NavMesh records that TES5Edit cannot repair automatically and it may cause problems with your game. NavMesh deletions should be reported to the mod author. A guide to repairing NavMesh deletions with TES5Edit ("http://skyrim.nexusmods.com/mods/25859") is located here ("http://www.iguanadons.net/Skyrim-Fixing-Navmesh-Deletion-Using-TES5Edit-511.html").

 

 

thefrontier.esp Active

 

the paarthurnax dilemma.esp Active

 

vortai.esp Active

 

whiterunexenhanced.esp Active

 

alternate sunglare.esp Active

 

artifactoverhaul.esp Active

 

betterquestobjectives.esp Active

 

biggerbears.esp Active

 

cbbecurvy.esp Active

 

dense vegetation.esp Active

 

distant detailhf.esp Active

 

dynamic fires.esp Active

 

giant_giants_and_mammoths.esp Active

 

harderalduin.esp Active

 

hqworkbenchandgrindstone.esp Active

 

knc_resilient_dragons.esp Active

* Incompatible with: Other dragons mods(Deadly Dragons etc)

 

 

lush grass and trees.esp Active

 

matsoimmersiverain.esp Active

 

matsoimmersivesun.esp Active

 

spells cast light.esp Active

 

terrain bump.esp Active

 

riverwoodenhancedplugin.esp Active

 

taveriften.esp Active

 

tavesolitude.esp Active

 

tavewindhelm.esp Active

 

tos_amber_guard.esp Active

 

tos_laintardale.esp Active

 

tos_laintardale_hf.esp Active

 

tos_oakwood_hf.esp Active

 

townsandcitiesenhanced.esp Active

 

whiteruninenhanced.esp Active

 

tavefalkreath.esp Active

 

dd - realistic ragdoll force - realistic.esp Active

* Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers ("http://skyrim.nexusmods.com/mods/16712") for compatibly with other skeleton.nif.

 

 

MidasSkyrim.esp Active

 

weathermaster.esp Active

 

spellsneak.esp Active

 

zinvestedmagicsteam.esp Active

 

enchantmentoverhaul.esp Active

 

better stealth ai for followers.esp Active

 

shenkthieveryoverhaul.esp Active

 

alteration and restoration redux.esp Active

 

reduced distance npc greetings.esp Active

 

better_water.esp Active

 

water.esp Active

 

waterfxgetwet.esp Active

 

Bashed Patch, 0.esp Active

 

 

======================================

Unrecognised Plugins

======================================

 

 

The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed.

 

betterdawnstar.esp Active

 

betterinns.esp Active

 

bettermorthal.esp Active

 

creatures.esp Active

 

dungeons 2.esp Active

 

dungeons 4.esp Active

 

fgc.esp Active

 

flinn.esp Active

 

goldensaints.esp Active

 

inorra_3x.esp Active

 

perkbookssmithing.esp Active

 

quest - no stone unturned.esp Active

 

raj's restoration mastery.esp Active

 

realcompanions.esp Active

 

srathra_2x.esp Active

 

thiefguildmasternightingale.esp Active

 

tholdarok.esp Active

 

additionalmusiccollection.esp Active

 

additionalmusiccollection2.esp Active

 

ancientsanctuary.esp Active

 

df127skyrimwayshrines.esp Active

 

knc_ring_of_nine.esp Active

 

longbows.esp Active

 

mega dragons.esp Active

 

sprigganovergrowth.esp Active

 

tougher dragons.esp Active

 

yor troll.esp Active

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  • 3 weeks later...

bump

 

Same problem with my own personal mod. CTD when opening local map. I've read plenty of suggestions, but haven't be able to fix it. Only one mod active (my own) and only in interior cells. Its not the save file, as others have recreated the problem in their own game. The .ini file is unaltered. A year of aggravation later and still no official response to this glitch.

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  • 5 months later...

Hey Guys! Same problem here. I have tried for an hour to figure out what caused this mess. It happens only when I'm in a dungeon and want to view my map. This is pretty frustrating. -.-

My load order is fine and there is no known incompatibility between my active mods. Any ideas?

 

Edit: The Whiterun Mansion was causing my CTD -problem. I don't know how, but it did.

Edited by Flaugar
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