Kanealpha Posted August 3, 2017 Share Posted August 3, 2017 Is it possible to create a building mod (fences or walls) that interrupts or blocks the navmesh of npcs? i have some settlement expansion mods and i hate it that npcs always go after raiders or end up outside of fences .and with a mod like this they have to stop at the fence and can't/won't teleport through if such a thing is possible Link to comment Share on other sites More sharing options...
damanding Posted August 3, 2017 Share Posted August 3, 2017 It's an engine limitation that mod author's can't fix. NPC's are designed to teleport short distances to overcome obstacles. I suggest not using the Settler Sandbox Expansion mod as I've seen numerous reports of settlers wandering way too far away from settlements with that. As for settlement expansion mods, I suggest only using Neeher's versions. The older mods by other authors have various issues. Link to comment Share on other sites More sharing options...
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