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[LE] Desperately need help with mesh disappearing!


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Hey all, so I am working on a piece of armor using nifscope. However have been stopped in my tracks by a piece of the mesh disappearing when at certain angles/distances. It displays fine in the nifscope render window, but in both the creation kit and ingame it will disappear based on distance and angle.
Now I have managed to figure out when it happens, but I am unsure how to fix it after it does happen. It happens when I rotate the mesh in question. The pointed end is usually flat, I have rotated it using the transform function in nifscope to change it's orientation as well as moved it along the z and y axis to put it back into position, as rotating it took it quite far from the original mesh I copied it into. However after I do this the disappearing begins, with or without a texture and with or without an alpha channel.

 

The piece is nowhere near finished, but I need to figure out how to fix this issue before continuing. pls help :sad:

 

 

 

http://i1101.photobucket.com/albums/g422/Drazhar202/enb%202017_08_03%2022_31_57_34.pnghttp://i1101.photobucket.com/albums/g422/Drazhar202/enb%202017_08_03%2022_32_01_93.png

 

 

Edit: So I think it's due to that the original 'underside' is now facing outwards, as it does not disappear when zooming in on the mesh from above which was the original 'front' of the mesh. The -now- original 'front' is what was the side which no one could really see, so I suppose it wouldnt render when viewed from that angle as it wouldnt be able to be seen anyway? So now that I think this is what it is, I just need to know what you have to do to fix this, how to either remove that function all together or at least update the mesh in some way so it understands which way it's going to be viewed from.

 

Edit2: I worked it out it seems. For anyone else who has a similar problem and happens across this, you must go into the NiTriShape>BSDismemberSkinInstance>SkinTransform and change the scale to 1.0, as for me it was 0.07908 which apparently was the sole cause.

Edited by Drazhar753
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