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meshes/.../character assets/*.tri files


WorldShaperDragon

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I can't seem to find any info on the skyrim .tri files. Are they identical to say, the ones from oblivion (ie, can I just refer to the oblivion documentation on them?). I don't imagine they would be the same though, given how many other things have changed.

 

However, IIRC, i'll be fine so long as I don't do any geometry changes to a race head mesh, right?

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Hmm, when I was trying to import the head mesh as a headpart (without touching the setting for the .tri file), the CK would crash [Note that it wasn't even displaying the vanilla head meshes in the mesh file selection preview box to start with, and would throw some error about tint maps missing or something]. How should I proceed?
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