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OBLIVION MOD HELP


Chewbear67

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I am at a complete loss here. I've been trying so hard to make a follower npc with custom dialogue. I've tried custom races, factions, quests and all. I made sure the audio files had the right names and directories, 64 kbps with mono type (both wav and mp3) but nothing's working! If you know how I can fix this please feel free to comment. If you'd rather make it yourself and receive the audio files from me I can give you my email. Edited by Chewbear67
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The Construction Set Extender (CSE) by ShadeMe will do the lip files without you having to waste time making wav copies.

The difference between using CS to CSE is...ahh...

1795940-1501926795.jpg

 

This is copy/paste from a TES Alliance post if I remember but it was years ago...

 

For Voice.MP3 files it the settings are :
Bitrate: 64 kBits/s
Channels: 1 (Mono)
sampling: 44 kHz

For Music.MP3 files it the settings are :
Bitrate: 192 kBits/s
Channels: 2 (Stereo)
Sampling: 44 kHz

For Sound.WAV files it the settings are :
Bitrate: Variable / Float
Sample Size: 44 kHz
Channels: 1 (Mono)
Sampling: 44 kHz
Format: PCM

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The other things the poster mentioned was about Audacity - Stereo, Constant Bit Rate and again 64 kbit/sec.
I think I had to set same first export on WavePad as I use either for different outcomes.

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