Goffender Posted August 6, 2017 Share Posted August 6, 2017 So i removed the rubble at the castle. Not the scrappable part but the part that is part of the mesh blocks. I used nifskope. It looks good but when i walk in the area the player character as well as follower walks on the old grade level. I fixed the navmesh which shouldnt effect the player anyway. What causes the invisible solid area where the mesh used to be? Link to comment Share on other sites More sharing options...
JonathanOstrus Posted August 7, 2017 Share Posted August 7, 2017 So i removed the rubble at the castle. Not the scrappable part but the part that is part of the mesh blocks. I used nifskope. It looks good but when i walk in the area the player character as well as follower walks on the old grade level. I fixed the navmesh which shouldnt effect the player anyway. What causes the invisible solid area where the mesh used to be? The old mesh had collision based on it's original form. Removing the visible rendering mesh doesn't affect the collision data. So, unless you make new collision data they'll remain walking on invisible stuff. Link to comment Share on other sites More sharing options...
Goffender Posted August 7, 2017 Author Share Posted August 7, 2017 Ok, i knew i was missing something, do i need 3ds for that? Link to comment Share on other sites More sharing options...
JonathanOstrus Posted August 7, 2017 Share Posted August 7, 2017 (edited) In a word yes. Edited August 7, 2017 by BigAndFlabby Link to comment Share on other sites More sharing options...
Goffender Posted August 7, 2017 Author Share Posted August 7, 2017 Thanks for crushing my dreams!!! lol, JK, i'm gonna need that anyway to actually do what i want to do. Whats the best option for obtaining 3ds max 2013 ? Is there another option? My work is so cheap we have turbocad instead of autocad, lol, I wander if turbo has anything similar? Link to comment Share on other sites More sharing options...
damanding Posted August 8, 2017 Share Posted August 8, 2017 You require 3ds max 2013 and the official bethesda plugin for it to do collision unfortunately. You can't fix collision with any other 3d programs. Link to comment Share on other sites More sharing options...
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