FXtreme Posted February 28, 2012 Share Posted February 28, 2012 (edited) Sometimes this program works for me like a charm, other times it crashes like crazy. Windows 7/64bit. My pc is maintained and clean. I have no problems changing the settings in Nifskope once i get the .nif exported. change the BS and NI and vert colors, etc. but 3ds 2012 crashes a s*** ton when doing skyrim meshes. Anyone else have this issue? I have the latest .nif plugin I believe unless someone has a secret link. Let me know and thanks in advance. -FX Edited February 28, 2012 by FXtreme Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted February 28, 2012 Share Posted February 28, 2012 I picked "most of the time", since there was one mesh that was causing max to crash, and the phantom vertices issue has been causing issues with exported meshes in the CK & Skyrim (crashing & weight sliders causing verts to blow up respectively) - however, the majority of my meshes are now coming out functional. Link to comment Share on other sites More sharing options...
JDFan Posted February 28, 2012 Share Posted February 28, 2012 Depends on the mesh you are working on but normally it works OK -- though will be nice once they get it updated so that there is less\no reworking in NIfskope needed !! What version of the tools are you using ?? -- Newest was just updated a few days ago and is on Skyrim Nexus -- 3.7.3 Linkie Link to comment Share on other sites More sharing options...
FXtreme Posted February 28, 2012 Author Share Posted February 28, 2012 Depends on the mesh you are working on but normally it works OK -- though will be nice once they get it updated so that there is less\no reworking in NIfskope needed !! What version of the tools are you using ?? -- Newest was just updated a few days ago and is on Skyrim Nexus -- 3.7.3 Linkie Nice thanks JD. I wasn't using that version. Mine was the January one i think. Link to comment Share on other sites More sharing options...
FXtreme Posted February 28, 2012 Author Share Posted February 28, 2012 I even have problems sometimes just using the female skele, CBBE body and making armor/clothes from scratch. tend to get skirts, panties, etc. sliding off during a cloth mod simulation. Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted February 28, 2012 Share Posted February 28, 2012 Thanks! I did not know it was updated. The version I was using was found in some link on the tutorials to a thread on the niftools forum, which had only up to version 3.7.1, so I hope this solves my issues :D Link to comment Share on other sites More sharing options...
aarons6 Posted February 28, 2012 Share Posted February 28, 2012 i find that if it crashes on export its cause i did something wrong.. most of the time its the same polygon on 2 different dismemberment modifiers.. it does not like that. Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted February 28, 2012 Share Posted February 28, 2012 Just exported a mesh & compared in nifskope: looks like I'm still getting phantom vertices. Link to comment Share on other sites More sharing options...
WorldShaperDragon Posted February 28, 2012 Share Posted February 28, 2012 Despite the phantom vertices, the CK is now accepting the 3.7.3 without crashing. Going to try exporting the _0 and _1 files for some armor now... Link to comment Share on other sites More sharing options...
Gary3 Posted February 28, 2012 Share Posted February 28, 2012 Hi, when working, 3D SMAX 2012 often crashes when adding a modifier above the BSDismemberSkin modifier. Delete that, add the other modifier, bake it (or just delete it after you're done ; unwrap uvw modifier for example) and readd the BSDismemberSkin modifier. The Nif exporter will crash if you merge several meshes and choose something different than "leave the material as is" in the material dialog with the three options. Best regards,Gary Link to comment Share on other sites More sharing options...
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