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Weapon mods for NPCs


YukitoOnline

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The following three mods,all by Shoeburglar,add guns to the levelled lists.

 

-China Lake and Holorifle: The Holorifle's a unique,so that won't show up in enemy hands,but the regular China Lake will. I can confirm that Raiders can wield it,and if I weren't in power armour at all times,I'd be soup. Two unique China Lakes,three with the Grenade Expansion Pack 2 patch,plus two purchasable unique receivers for the China Lake. Pump-action grenade launcher,with custom animations! Tasty stuff!

 

-Plasma Cycler: Think a hacked-together plasma "revolver". An early game plasma gun,appearing in levelled lists as early as level 3,with a unique variant available for purchase. Loaded with Fusion Cells.

 

-Makeshift Anti-Materiel Rifle: Ever wanted to just... Reach out,and touch somebody? With this beast,you can. This single-shot breech-loader is,simply put,the absolute final word in the marksman's craft. Recievers can switch your ammo between 5.56mm,.308,.50,and even Shotgun Shells,plus incendiary,AP,and frag variants for the first three. Two unique variants about,and Gunners can get their mitts on standard versions at around level 20. Personal experience; Don't get hit.

 

The next bunch of recommendations is just gonna be one link,just to save everybody some time.

 

Any weapon mod by MikeMoore. He might've retired from modding,but that doesn't mean his mods suck; Far from it,in fact. The man's produced all kinds of weapons for Fallout 4,and each and every one of them is added to the levelled lists. He's got weapons for nearly every occasion.

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