Trundler Posted August 9, 2017 Share Posted August 9, 2017 (edited) Hi everyone! I'm fairly new to making mods so I tried watching videos, reading tutorials, reading the CK wiki and searching the internet but I couldn't find any answers to my problem. I'm trying to make a mod that gives the player new spells and one of them is a dash that let's you dash to enemies and do a flurry of unarmed strikes. It is exactly like the werewolf killcam where you push down an enemy and claw at them except you dash to them first and it is a spell that can be used by both the player and the npcs. The final result would be something like Warwick's ult from league of legends. I tried several things already none of them worked. First I tried to make it by trying to use the already existing werewolf animation as "casting animation" and the whirlwind sprint effect. I gave up because I couldn't add the werewolf animation and effect to the casting animations and effects and searching the internet was useless. So in my second attempt, I tried modifying the "RaceKhajiitUnarmedDamage" magic effect to match what I wanted and combining it with 2 other effects into a spell. The 3 effects I used did the following in order:1-A cast-able magic effect with sound and animation,2-The sprint effect from the whirlwind shout,3-A bound weapon summoning effect with no animations to summon "unarmed" into the caster's hand. However, I realized I can't add all three to 1 spell because the 1st effect is "Fire and Forget" and "aimed", 2nd is "FIre and Forget" and "self" and the 3rd is "Constant Effect" and "self".Also I still don't know how to force the caster perform a series of melee attacks. I tried looking into scripting and the only thing I found which sort of does what I want but not really is SendAnimationEvent which will "will most likely mess up the actor permanently as the internal actor data may no longer match their animation state".I don't really care about pushing down the enemy but having it would be awesome. It really is a simple spell but I don't know how to implement it. Any help is much appreciated. Edited August 9, 2017 by Trundler Link to comment Share on other sites More sharing options...
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