Rake1993 Posted August 9, 2017 Share Posted August 9, 2017 When I enter some dungeon, there are a few bandit that are not hostile. Is'nt an IA problem, they recognize me, they can fight, but are not hostile: but the vast majority of bandits are still hostile and they work as usual. I tryed to force set their faction hostile, but they still don't attack.I searched in TES5Edit their ID and result that there are some specifical static spawn that spawn non hostile mobs. I tryed to wait some day and return in the dungeon: same spawn point, different mob (es. a ghost bandit instead of a apprentice conjurer) but they are still non hostile.I found that bug in dashpool phebble (a mod dungeon) and in the dungeon of meridia (vanilla).In addition, I have played this save for 13 hours without problems, and i have not added or removed mod since the start.Anyone can understand why it happens? There is my mod list: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 arnima.esm 7 7 Falskaar.esm 8 8 GeneralStores.esm 9 9 Cutting Room Floor.esp 10 a SMIM-SE-Merged-All.esp 11 b VioLens SE.esp 12 c VioLens SE - Book Menu.esp 13 d widescreen_skyui_fix.esp 14 e Heart Breaker SE.esp 15 f General Stores All DLC Addon.esp 16 10 SOTFull.esp 17 11 RealisticWaterTwo.esp 18 12 WARZONES - SSE - Civil Unrest.esp 19 13 UniqueLocationsRiverwoodForest.esp 20 14 Populated Skyrim Legendary.esp 21 15 MIHAILDAGON.esp 22 16 Hothtrooper44_Armor_Ecksstra.esp 23 17 TheCleaner.esp 24 18 AmazingFollowerTweaks.esp 25 19 Apophysis_DPM_SE.esp 26 1a Aurora - Standing Stones of Skyrim.esp 27 1b Summermyst - Enchantments of Skyrim.esp 28 1c AAE Ultimate Edition.esp 29 1d Smilodon - Combat of Skyrim.esp 30 1e dD - Enhanced Blood Main.esp 31 1f High Level Enemies.esp 32 20 QaxeQuestorium.esp 33 21 Artificer - Artifacts of Skyrim.esp 34 22 OBIS SE.esp 35 23 Skyrim Better Roads - The Rift.esp 36 24 Ordinator - Perks of Skyrim.esp 37 25 Thunderchild - Epic Shout Package.esp 38 26 Skyrim Better Roads - EastMarch.esp 39 27 Hothtrooper44_ArmorCompilation.esp 40 28 AdditionalCave.esp 41 29 Sacrosanct - Vampires of Skyrim.esp 42 2a High Level Enemies - Dawnguard.esp OBIS SE - SoT Bandit Patch.esp 43 2b SOTGenesisMod.esp 44 2c High Level Enemies - Dragonborn.esp 45 2d HammetDungeons.esp 46 2e Skyrim Better Roads and Bridges - All In One - Merged.esp 47 2f Cloaks.esp 48 30 ProudSpireManorDBE 2016-SSE.esp 49 31 Mighty Dragons SE Medium Cooked.esp 50 32 Inigo.esp 51 33 Skyrim Better Roads - Winterhold.esp 52 34 Immersive Patrols II.esp 53 35 mihaildraugrpatrols.esp 54 36 Populated Skyrim Civil War.esp 55 37 Phenderix Magic Evolved.esp 56 38 mihailmmaminotaur.esp 57 39 mihailfogling.esp 58 3a mihaillanddreugh.esp 59 3b Hearthfire General Stores Addon.esp 60 3c notice board.esp 61 3d ForgottenCity.esp 62 3e mihaildraconichydra.esp 63 3f draugrweap_repl_en.esp 64 40 mihailbolgan.esp 65 41 TrainingLimit15.esp 66 42 Concentrated Potions.esp Radiant quest reward perk point.esp 67 43 EasierRidersDungeonPackSSE.esp 68 44 The Paarthurnax Dilemma.esp 69 45 magic of the magna-ge.esp 70 46 Heart Breaker SE - Book Menu.esp 71 47 Global Storage.esp 72 48 OBIS SE - NoticeBoard - Addon.esp 73 49 Predator Vision.esp 74 4a 1nivWICCloaks.esp Cloaks - USSEP Patch.esp 75 4b Cloaks - Dawnguard.esp 76 4c LeftHandRings.esp 77 4d SmithingOils.esp 78 4e Dwemertech - Magic of the Dwarves.esp 79 4f mihailoldgod.esp 80 50 MBW Dragon Souls to Perk Points.esp 81 51 The Legends-Nord Armor.esp 82 52 The Legends-Breton Knight.esp 83 53 Apocalypse - Magic of Skyrim.esp 84 54 OBIS SE Patrols Addon.esp 85 55 Crimson Nirnroot.esp 86 56 mihailesocenturion.esp 87 57 crimson nirnroot cheat.esp 88 58 DragonCarvedArmorSet.esp 89 59 Black Mage Armor SE.esp 90 5a BosmerElderShadowArmor.esp 91 5b HereticArmorPub.esp 92 5c Vortikais Dragon Aspect.esp BarenziahQuestMarkers_Droppable.esp 93 5d High Level Enemies - Raised Ability Caps.esp 94 5e High Level Enemies - Increased Max Resists.esp AAE_HLE_Patch.esp 95 5f AAE_MightyDragons_Patch.esp 96 60 Apocalypse - Ordinator Compatibility Patch.esp 97 61 Imperious - Races of Skyrim.esp RichMerchantsSkyrim_x10.esp 98 62 TES5Merged.esp 99 63 Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Rake1993 Posted August 10, 2017 Author Share Posted August 10, 2017 I am planning a new playtroghut, so i'm going to test. I have another strange bug: when i enter solitude, after execution, all guard turn hostile, but i have no buonty. If i kill a guard, then i get a bounty: paying, guard turn again friendly. Plus, during the quest about the redguard woman in bannered mare, when I drive the woman to the horses, the redguard men turn hostile against me. I can fix this casting calm to finish quest. In similar way, in redwater den some npc that should be neutral (the doorman and the dealer) are hostile by deafult, and i can speack with them only using calm. The addicted npc, anyway, are neutral. I found other neutral bandits throught the world, and checking with TESedit they're always from a pre-placed spawn. Is'nt an AI problem, becaus when attacked they react as usual turning hostile. It's a strange bug, not game breaking, but i'd like to resolve. Checking the factions trought tesedit all should be normal, so, i'm trying to do some test. If someone has some ideas will be great :D Link to comment Share on other sites More sharing options...
Eupraxia Posted June 3, 2019 Share Posted June 3, 2019 Download the "More Informative Console" mod https://www.nexusmods.com/skyrimspecialedition/mods/19250 Use by clicking on yourself via the console, navigate to factions and see if you are part of any "ally" factions, like bandit, warlock or draugr. Also if you have Alternate Start - Live Another Life it can have added you to a faction that makes you allied with certain groups. Just scroll through the factions looking at their form ID and see if there's any added by that mod. Link to comment Share on other sites More sharing options...
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