YanL Posted August 9, 2017 Share Posted August 9, 2017 (edited) These are two concepts of weapons that is also traps I am studying to do. http://i.imgur.com/fBFNLSu.png The salad is simple, just replace the mesh of some mine and gg. Could the beartrap be turned into a weapon? I'll throw it on the ground, and it'll arm itself, like the ones we see ingame? Now, the most important: Is there any way to get mammals to be attracted to them? I remembered that there is a similar case in the game. That little bighorner who follows you and your fruits in Honest Hearts. But to be honest, I do not understand anything about script. What I can understand by looking at the scripts of this quest is that the little one turns into a temporary companion and accesses players inventory. Another opition that I was thinking, maybe, is: Make them hostile with the highest priority to the traps. As they only attack closely, that would activate the traps. But traps are not actors, so I do not know if it's possible. Anyway, any help would gladly. Thanks :smile: Edited August 9, 2017 by YanL Link to comment Share on other sites More sharing options...
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