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Oblivion Reloaded - Clipping arms in 1st person/Menus are Transparent


Prenihility

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So i wanted to figure out why all of a sudden my character's arms were clipping in 1st person (from the shoulders). For some reason it just started happening again. After going into the OblivionReloaded.ini i saw the offset values for the camera. Started playing with those. Then i realized i had the camera mode set to 0. No changes would take effect. Then i do some research and apparently you set your FOV to 0 and it fixes clipping issues. I set it so 0. It doesn't do anything. I revert back to the default 90.0. The clipping stops but the menus in the game (Main Menu in particular) is transparent.

 

This game is the best.

 

EDIT: I just decided to reinstall OR. It did the trick... Some weird stuff happened with the game taking about 30 seconds to launch. I'm back to just my first issue.

 

Clipping around the shoulder area of my character's arms when casting spells or swinging weapons. Anyone know what i'm talking about? How can i fix this? I dont wanna touch the damn OR.ini if i dont have to. Screw that.

Edited by Prenihility
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  • 5 months later...

Had the same issue just now. cameramode disabled and no fov changes helped(tried 0, 75, and 90. nothing worked).

 

However I realized that maybe starting a game with cameramode enabled before disabling it screwed something up, so I reinstalled Oblivion Reloaded and made sure I disabled cameramode before launching the game with a fresh OR install. I also deleted the OR meshes for good measure. That seemed to fix my shoulder clipping issue.

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